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STE'86
Registered: Jul 2009 Posts: 274 |
who is the most shit hot sound fx man currently available?
questions in the title.
seriously. need to know who is the "top dog" when it come to generating realistic sound effects?
Steve |
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celticdesign
Registered: Oct 2005 Posts: 149 |
jammer? |
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STE'86
Registered: Jul 2009 Posts: 274 |
an addendum to the question is required i think.
i meant SID sound. just in case there is any confusion with samples etc.
speak up now! there are plenty of musicians, so are you good at fx too?
cheers
Steve |
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PAL
Registered: Mar 2009 Posts: 292 |
Maybe Geir Tjelta would be a good place to start? I think he can produce whatever one ask for if he wants to do it... he is a master of tightness and know about every thing one can do to create a soundeffect after all his experiences as game sound man and composer on sid and off the sid... |
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Street Tuff
Registered: Feb 2002 Posts: 88 |
i'd go for richard bayliss or fredrick! |
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STE'86
Registered: Jul 2009 Posts: 274 |
richard has done the music.
but he doesnt fancy the sound fx.
we are after half a dozen very specific ones u see for one project.
and another set for something else that really do need to be "arcade perfect" ow it just won't be right.
Steve |
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Jammer
Registered: Nov 2002 Posts: 1336 |
Quote: richard has done the music.
but he doesnt fancy the sound fx.
we are after half a dozen very specific ones u see for one project.
and another set for something else that really do need to be "arcade perfect" ow it just won't be right.
Steve
streetuff wasn't serious i presume ;) |
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STE'86
Registered: Jul 2009 Posts: 274 |
are you up for this then? |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
What kinda player do you expect/demand that these sfx are made in ?
Most editors are not designed to play sfx while a tune is playing.
Im sure i can do sfx, but if you need custom code, then contact Geir Tjelta. It takes him only a night to code an entire new music player :D |
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Oswald
Registered: Apr 2002 Posts: 5094 |
GRG & Jeff pops to my mind, they are very good at composing / coding / sfx. |
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JCB Account closed
Registered: Jun 2002 Posts: 241 |
Doesn't really matter which player, that can be altered to store to RAM instead of SID and then the fx code can copy that to SID and miss whichever channel it wants to steal for sound.
I'd started coding an fx player myself but it's been 10 years since I looked at any SID stuff and when we thought Richard might do the Taipan fx as well as the music I stopped working on it. I suppose I can pick it up again but I'm no sound designer which is the real problem ;) Need someone who can listen to a sound or look at a waveform and say, "yeah, 2 frames of square and one of noise and this adsr.." |
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STE'86
Registered: Jul 2009 Posts: 274 |
If anyone wants to have a crack at this without sticking their neck out on here, we need for Taipan.
1. Cannon boom
2. incoming shell whistle
3. "scoooooooshhhhhhhhhh" noise for a missed shell hitting the water.
4. boom/bang explosion for a cannon hit
5. "ching" noise like coins
for the fighting effects load beachhead 1 and play that. all the effects we want are in the ship bits of that :)
Steve |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
im gonna try, coz it wont hurt, and its fun |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
ok, noob question Steve: can i use more than 1 voices for the effects ?
its going in the right direction here, but i can greatly enhance the explosion sound by using 2 voices. |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
Steve, i pm you a preview of what i made so far. |
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JCB Account closed
Registered: Jun 2002 Posts: 241 |
Yeah, try it with 2 voices. It's going to be interrupting the music anyway, may as well let it steal another voice.
Sounding ok so far though :) |
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GT Account closed
Registered: Sep 2008 Posts: 308 |
How much $ ? I'm not a prostitute. Or am I ? ;) |
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Kristian
Registered: Apr 2002 Posts: 126 |
Of course you are! |
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STE'86
Registered: Jul 2009 Posts: 274 |
about the same as what i was paid for my bit.
oh wait that was nothing... PETE! |
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Perplex
Registered: Feb 2009 Posts: 255 |
I'm sure some sweet deal involving royalties could be negotiated here? :-) |
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JCB Account closed
Registered: Jun 2002 Posts: 241 |
Yeah, as per game industry "rules", everyone gets paid as a bonus when the game is finished.. and anyone having worked in the game industry will know what that means ;) |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
indeed, if you agree to that kind of deal, you didnt work in the industry before =) |
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Count Zero
Registered: Jan 2003 Posts: 1933 |
As if killer realistic sounds would rescue that game from more laughter.
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STE'86
Registered: Jul 2009 Posts: 274 |
anytime you want to post a link to one of your own feel free... |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
an omelet can by awful even for someone who cant lay an egg at all. |
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JCB Account closed
Registered: Jun 2002 Posts: 241 |
And an opinion is only as relevant as the person who gives it ;) |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
stop the war, i have made the sfx, where is the close thread button!? :D |