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Forums > C64 Composing > Gallup...
2004-10-29 18:56
Rattus
Account closed

Registered: Apr 2004
Posts: 34
Gallup...

What editor do you use when composing your sid-tunes ?
I use JCH-ed v.3.04 (the Action Replay patched one). I have tried to use john player, but dunno... Maybe JCH still rules... SID rules anyway 4ever :)
 
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2004-12-14 16:05
Dane
Account closed

Registered: May 2002
Posts: 421
Think why I haven't seen much of players with filter envelope swapped midway though instruments is probably due to 1. saving space, 2. saving r-time. Agree, it doesn't exactly eat cycles, but I suppose it's one of those functions people never really found useful - clicks might have discouraged - and so it was scrapped. Most players seem to be aimed at the demo-scene so need to be fairly optimized as well.

Anyway, doing some tests with it this weekend - think it's time for a version of JCH with 512 byte wave-table and flexible envelopes.
2004-12-14 16:59
Hate Bush

Registered: Jul 2002
Posts: 453
But as the time flew by and there was an increasing need for as flexible and powerful player as possible?... Does SDI have it? (I doubt it for Glenn uses 6581 AFAIR)
2004-12-14 17:20
Dane
Account closed

Registered: May 2002
Posts: 421
No, time flew by and we got better at coding :) I will of course include that stuff in a demo-friendly player.
2004-12-14 20:33
Turtle
Account closed

Registered: Jan 2002
Posts: 70
Quote: That's my problem as well. I utilize a lot of chords with added 6s, 7s, 9s, sus chords etc. Which eats wavetable space for breakfast, 'coz in GT you don't have a command "repeat each arp value x times". Hence, with speed multiplier 3x or higher, it's impossible to let yourself go free with instrument programming in GT.
Well each and every player has its limitations...


Hmmm, GT can delay the next arp for x frames by using values 01h-07h as the waveform, so you can sapre some bytes in multispeed tunes. Filterusage is powerful aswell, according to my needs. The only things I have on my wishlist (how matching just before christmas) are more flexible possibilities for manipulating waveform (i.e. non-linear wavetable programming), tempos and vibratos.
2004-12-14 21:04
Hate Bush

Registered: Jul 2002
Posts: 453
"GT can delay the next arp for x frames by using values 01h-07h as the waveform" - really? Shiiit. Would have saved me a lot of painful combinations if I had known that earlier. RTFM, as they say.
2004-12-14 21:40
Turtle
Account closed

Registered: Jan 2002
Posts: 70
Quote: "GT can delay the next arp for x frames by using values 01h-07h as the waveform" - really? Shiiit. Would have saved me a lot of painful combinations if I had known that earlier. RTFM, as they say.

At least the current version 1.52 is capable of this feature.
2004-12-15 14:17
Hate Bush

Registered: Jul 2002
Posts: 453
Gosh. I'm astonished with both my stupidity and Cadaver's professional attitude towards his applications. Three cheers to him.
2004-12-15 14:38
Turtle
Account closed

Registered: Jan 2002
Posts: 70
At least I would confirm your second statement... This proggy is great!!! If Cadaver only would change his mind according to my wishlist...
2004-12-26 15:47
6R6

Registered: Feb 2002
Posts: 244
The new SDI player I am coding ( Listen to Club69.sid from x2004) contains some filter stuff where i use channel 4 to control the filter.. it can be used to switch filter Highpass, Lowpass, Band-pass ... that will click on 6581's

... and its still under construction...


2006-10-28 07:25
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Quote: I'm using HardTrack Composer :) Do you know why? :)

I'm wonder if there is a manual for it (in english of course)...
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