Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > C64 Composing > music with tremolo-effects ?
2006-09-10 17:55
The Syndrom

Registered: Aug 2005
Posts: 61
music with tremolo-effects ?

Hi,

I recently fell over some old workdisk of mine, which had some testsongs trying the tremolo-effect. Now I wonder if there are already other tunes featuring that ?

ps. if you don't know - tremolo is some kind of volume-sweep on a playing instrument
 
... 23 posts hidden. Click here to view all posts....
 
2006-11-20 14:12
Frantic

Registered: Mar 2003
Posts: 1661
@nata: you're wrong. The principle discussed above by Drax and so on does indeed allow for fade out.
2006-11-20 14:19
Bamu®
Account closed

Registered: May 2005
Posts: 1332
F.ex you cannot set a gate-off while the tremolo is running. (Of course you can, but it won't help)
2006-11-20 14:23
Frantic

Registered: Mar 2003
Posts: 1661
@nata: The very opposite is true. You HAVE to fiddle with the gatebit in order to achieve a tremolo. (The editor you are using may hide this though, and do it automatically within the player code, not making it visible to the user.) If you want me to explain how doing tremolo works technically within the SID, then just send me a PM and I'll do that.
2006-11-20 14:32
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Of course I know how to make tremolos. (gatebit ON/OFF + ADSR "manipulation". (In fact, it's quite easy with certain editors)

I try to do some very fast tremolo (it swings similar fast to a nice vibrato), but I need to start it loud and fade it out to silent. :)
2006-11-20 14:40
Frantic

Registered: Mar 2003
Posts: 1661
@nata: ok, fine, but I am unable to grasp how you on the one hand say you know how tremolo works, and on the other hand say you are unable to do a tremolo that fades out. Obviously, you do not understand it fully. No criticism implied. Anyway, the "secret" lies in the ADSR manipulation part. Just choose suitable values and you'll have a fade out. You'll have to make sure that the envelope goes a little bit more down than up during it's lifetime after being trigged initially... Simple as that. (And gatebit is of course switched on and off all the time to achieve the tremolo.)
2006-11-20 14:47
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Quote: @nata: ok, fine, but I am unable to grasp how you on the one hand say you know how tremolo works, and on the other hand say you are unable to do a tremolo that fades out. Obviously, you do not understand it fully. No criticism implied. Anyway, the "secret" lies in the ADSR manipulation part. Just choose suitable values and you'll have a fade out. You'll have to make sure that the envelope goes a little bit more down than up during it's lifetime after being trigged initially... Simple as that. (And gatebit is of course switched on and off all the time to achieve the tremolo.)

I already have the suitable values for the fast swinging tremolo.
Unfortunately I cannot take some other values to fade out. The tremolo must swing always with the same speed. (There are certain tunes that seek for an accurate conversion) :D
2006-11-20 15:18
Linus

Registered: Jun 2004
Posts: 640
lo,

I don't get it either. There is no problem in fading out instruments using tremolo.

Care to elaborate?

2006-11-20 16:03
gegegege gugugugu

Registered: Jul 2002
Posts: 469
Never tried it the way Cadaver explained. Only some primitive waveform and pitch switching which cannot really be called smooth. Thanks for sharing, have to test it on higher A/R values ;)
2006-11-20 16:49
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Example "sng":

http://www.filepot.de/download,861,tremolo_test.zip.html

It works if I use the volume fader, but of course this makes no sense. :)

2006-11-22 09:41
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Hrmpf...

I've tried to to the same effect with my favourite NES Tracker and it worked without any problems. (Fast tremolo + Volume fading to silence)

It's not a problem to make a similar tremolo with the SID but the volume fading seems to be impossible.

In fact I've never heard a C64 tune that uses a similar effect.. :)
Previous - 1 | 2 | 3 | 4 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Guests online: 272
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Codeboys & Endians  (9.7)
4 Mojo  (9.6)
5 Coma Light 13  (9.6)
6 Edge of Disgrace  (9.6)
7 Signal Carnival  (9.6)
8 Wonderland XIV  (9.5)
9 Uncensored  (9.5)
10 Comaland 100%  (9.5)
Top onefile Demos
1 Nine  (9.7)
2 Layers  (9.6)
3 Cubic Dream  (9.6)
4 Party Elk 2  (9.6)
5 Copper Booze  (9.5)
6 Scan and Spin  (9.5)
7 Onscreen 5k  (9.5)
8 Grey  (9.5)
9 Dawnfall V1.1  (9.5)
10 Rainbow Connection  (9.5)
Top Groups
1 Artline Designs  (9.3)
2 Booze Design  (9.3)
3 Performers  (9.3)
4 Oxyron  (9.3)
5 Censor Design  (9.3)
Top Fullscreen Graphicians
1 Joe  (9.7)
2 Sulevi  (9.6)
3 The Sarge  (9.6)
4 Veto  (9.5)
5 Facet  (9.5)

Home - Disclaimer
Copyright © No Name 2001-2025
Page generated in: 0.041 sec.