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Forums > C64 Composing > Exclusive tune wanted
2007-03-28 21:26
Krill

Registered: Apr 2002
Posts: 3098
Exclusive tune wanted

Mad/Bauknecht, the coder of this:

Bugs
(and some PC demos),

is looking for an exclusive tune with 16-20 rasterlines.

We'd be grateful for anybody helping out.
 
... 4 posts hidden. Click here to view all posts....
 
2007-03-29 14:05
JackAsser

Registered: Jun 2002
Posts: 2038
Shut up Dane and crawl back into your unholy nest... (yes I am envious)
2007-03-29 18:06
Krill

Registered: Apr 2002
Posts: 3098
Dalezy: My guess is he meant "Goattracker is alright since it usually eats around 16-20 rasterlines," i don't see any reason why other players shouldn't work.
2007-03-29 18:12
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Quote: Dalezy: My guess is he meant "Goattracker is alright since it usually eats around 16-20 rasterlines," i don't see any reason why other players shouldn't work.

I think Cadaver would hate his player if it takes $16-20 rasterlines..

If all optimizations are ON it is maximum $10 lines. (unless you torture it completely)
If you want less, than use Ninjatracker. (quite a comfortable DUR. based editor)

But hey, personally I care a single fuck about rastertime..
2007-03-29 18:36
Dane

Registered: May 2002
Posts: 423
Quote: Shut up Dane and crawl back into your unholy nest... (yes I am envious)

/kiss
2007-03-29 19:25
Richard

Registered: Dec 2001
Posts: 621
Sure, I'd be happy to compose music for your game. Please send me a PM and I'll get to you this weekend if you're still interested :) Let me know of the style you want and I'll see what I can summon up :)
2007-03-29 23:30
Krill

Registered: Apr 2002
Posts: 3098
Bamu: 16-20 rasterlines DECIMAL. And we're not talking about using editors ourselves, we're asking for ready-made jewels.

Richard: Thanks, will forward your offer and see :)
2007-03-30 11:11
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Quote:
Bamu: 16-20 rasterlines DECIMAL. And we're not talking about using editors ourselves, we're asking for ready-made jewels.

Well, even 16-20 rasterlines (DECIMAL) isn't much. Anyway still lower than in every other common msx (& advanced) editor around there.
As I said if you know what you are doing, you can easily keep the rastertime (GT2) below 16. (even if the music is already finished.)
2007-03-30 12:17
dalezy

Registered: Apr 2002
Posts: 477
Quote: Dalezy: My guess is he meant "Goattracker is alright since it usually eats around 16-20 rasterlines," i don't see any reason why other players shouldn't work.

he wants gt because of syncing reasons. at least that's what he wanted from me when he needed a tune for bugs. maybe things have changed by now.
2007-03-30 13:53
Krill

Registered: Apr 2002
Posts: 3098
Bamu: Dude, for once, PLEASE, DO NOT tell me things i already know, and don't venture off topic. In other words, STFU. Kthxbye.
2007-03-30 16:09
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Quote:
PLEASE, DO NOT tell me things i already know


hi mate,

no prob., it's always a pleasure to help.
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