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Forums > C64 Composing > Need beta testers
2008-11-15 14:00
The Human Code Machine

Registered: Sep 2005
Posts: 112
Need beta testers

Hi, soon I'll start the closed beta phase of my MDG Mod-Converter. I'm looking for talented musicians who are familiar creating music for the C64 (Goattracker prefered) and also know how to make sampled music with a Protracker compatbile editor like Open ModPlugtracker. Just pm me and we'll check details later.

Greetings THCM
 
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2009-09-15 13:44
LOGAN
Account closed

Registered: Aug 2003
Posts: 71
If the bad reactions were only about using Amiga tunes then they went totally past the technical side of things. But I can understand that -A BIT. Nonetheless it was a breakthrough. You don't hear those complaints when a DVD is re-released on BlueRay, or watch an old movie on HD :)

About the expanded functions (REU, C128, irqloading) I understand, was just dreaming of even greater things I guess. (Although irqloading means more samples.)
So then theres probably no crunched/decrunching of samples then :)
2009-09-15 14:08
The Human Code Machine

Registered: Sep 2005
Posts: 112
In my opinion it makes no sense to support some rare configurations of hardware. If you like listening to Amiga Protracker modules use an Amiga or a good player on a PC. I know that I can achieve a higher sample rate on a C128 and having more space is always good, but then it's no competition anymore.

IRQ-Loading with the actual player makes no sense, because it would be too slow. With about 5-15 rasterlines left, it would take ages to load. With only one or two digi voices it could work a lot better and perhaps I'll implement adpcm (de)compression for at least one voice, but I don't know if there's enough raster time left to decompress one voice on the fly, but it would give us a 1:2 compression.
2009-09-16 18:22
PopMilo

Registered: Mar 2004
Posts: 146
Is there a txt version of the article from Vandalism News ?
Or do I have to retype it ? :)
2009-09-16 21:15
chatGPZ

Registered: Dec 2001
Posts: 11386
Quote:
In short form: Join the beta team and create something original for the community.

i remember it more like: unless you release it, it doesn't exist :)
2009-09-17 06:56
The Human Code Machine

Registered: Sep 2005
Posts: 112
Quote: Quote:
In short form: Join the beta team and create something original for the community.

i remember it more like: unless you release it, it doesn't exist :)


In fact it does exist! Go on and disassemble it and make something out of it on your own.
2009-09-17 09:58
chatGPZ

Registered: Dec 2001
Posts: 11386
i have disassembled the basic routine to play a sample with that method long ago, and i have no further interest in it really (i am not a musician afterall).
2009-09-17 11:43
The Human Code Machine

Registered: Sep 2005
Posts: 112
Yep, me too. I'm also no musician and everything started only to show Aleksi Eeben that it's indeed possible to play a 4 channel digi music with screen enabled using the nmi and having some action going on.
2009-10-29 12:25
enigma

Registered: Feb 2002
Posts: 15
Is there any news regarding the C128 version of the player?

Due to 2 MHz, MMU ZP movement and more memory I heard there might be also other features as variable volume per channel possible?
2010-03-15 11:50
The Human Code Machine

Registered: Sep 2005
Posts: 112
Quote: Is there any news regarding the C128 version of the player?

Due to 2 MHz, MMU ZP movement and more memory I heard there might be also other features as variable volume per channel possible?


In theory with 2 MHz a full flavoured protracker module replay routine with 7800hz should be no problem, but I don't think I'll ever release a special version for the bigger memory of the C128 or add special features which aren't possible on a stock C64. Perhaps I'll add an option to use the 2 MHz for better mixing routines or a higher mixing rate. The main goal is to get the most out of a stock C64 and that means sid voices and high quality samples at the same time.
2010-03-15 11:52
The Human Code Machine

Registered: Sep 2005
Posts: 112
The new beta is out and all members of the closed beta team got a mail with the download link. If your mail adress has changed or you didn't receive a mail in the mean time, leave me a PM.
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