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Forums > C64 Composing > Converting PAL to NTSC
2011-11-07 18:38
King Durin
Account closed

Registered: Oct 2007
Posts: 85
Converting PAL to NTSC

I've got some PSID files that are absolutely perfect for a demo I'm working on, but they are PAL and the demo is NTSC. What steps do I need to take to convert the SID data to NTSC so that it plays correctly?

King Durin aka plbyrd
http://cbmcommand.codeplex.com
http://www.paytonbyrd.com
2011-11-07 18:42
chatGPZ

Registered: Dec 2001
Posts: 11108
hack the player code and
- make it play 20% slower (in case you are planning to play it from a raster irq)
- recalculate frequency tables for ntsc
2011-11-07 18:44
King Durin
Account closed

Registered: Oct 2007
Posts: 85
Are there any good references for what the frequency tables look like? Am I better off loading the SID in a tracker and manually editing each not, or trying to write a program to automatically recalculate each note?

King Durin aka plbyrd
http://cbmcommand.codeplex.com
http://www.paytonbyrd.com
2011-11-07 23:15
chatGPZ

Registered: Dec 2001
Posts: 11108
http://codebase64.org/doku.php?id=base:ntsc_frequency_table

and by hacking the player i mean just that - load it and edit it in ml monitor.
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