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Forums > CSDb Feedback > Rules to adding events
2009-04-16 07:05
Mace

Registered: May 2002
Posts: 1799
Rules to adding events

Recently Mactron and Philler had a meeting called Sthd friday night v1110.
Philler's question in the end was "Where is the limit for adding a event to CSDb? 3 people? One release at last? Or what?"

Perhaps it's wise to set some limits.
To start the discussion, I'd like to propose some rules:

1. If the party is open to general public, there should be some form of invitation. This could be by means of an invitation demo or an announcement, at least stating date and location. This invitation should be published reasonably in advance, on a board or website that is regularly visited by a subtantial number of members of the target group.

2. If the party is closed to public, it should be held by a minimum of two groups and the majority of the members of both groups should be present.

3. The general purpose of the party should be computer related and at least the C64 platform should be supported.
2009-04-16 07:14
enthusi

Registered: May 2004
Posts: 677
yay, there will be illegal parties again, hehe...
2009-04-16 12:22
chatGPZ

Registered: Dec 2001
Posts: 11384
Quote:

What kind of Events belong into the Database:
1. Generally all "open" kind of parties and meetings that were somehow scene related, and were not of pure commercial nature, are subject to be documented.
2. "private" meetings of any kinds are generally considered a border case which will make us very trigger happy if they aren't either of some kind of historical value (like for example some of the early berlin cracker meetings) or can be backed up by some (preferably serious) releases in the Database.


the bottom line is: "private" meetings generally do not belong here. (but there are a few exceptions, like the berlin cracker meetings). and "public" meetings generally should be c64 and scene related. (that rules out "pub meetings", gaming events, retro parties)

while i like your proposal of demanding an invitation.... i think it is pointless :) (find some examples of public events without invitation ... =P)

and as for private parties - i still have some vague hope that people are able to judge the importance of such a meeting by themselves. simply ask yourself "we didnt have a release, so why add it?"
2009-04-16 12:40
Mace

Registered: May 2002
Posts: 1799
....oh, I missed that there already was some sort of regulation about events :)
2009-04-16 12:53
Oswald

Registered: Apr 2002
Posts: 5094
"and as for private parties - i still have some vague hope that people are able to judge the importance of such a meeting by themselves. simply ask yourself "we didnt have a release, so why add it?" "

maybe on the toilet they had.
2009-04-16 18:41
Hein

Registered: Apr 2004
Posts: 954
Quote: "and as for private parties - i still have some vague hope that people are able to judge the importance of such a meeting by themselves. simply ask yourself "we didnt have a release, so why add it?" "

maybe on the toilet they had.


Only if there's proof (like a screendump) that the release is C= related.
2009-04-17 05:06
enthusi

Registered: May 2004
Posts: 677
didnt the rules also frown upon people releasing crap?
2009-04-17 09:01
Mace

Registered: May 2002
Posts: 1799
Let's also delete:
Sthd friday night v1109 (more Stoneheads)
0a000h 2008 (not C64?)
0a000h 2004 (not C64?)
fuzikix meeting #1 (internal, no releases)
2009-04-17 22:49
chatGPZ

Registered: Dec 2001
Posts: 11384
mmmmh. i dont know about 0a000h ... its a rather "known" party which also many c64 people visit (and its clearly scene related, and there were C64s present - even when there were no releases). personally i wouldnt delete them. the other two look like candidates for removal though :)
2009-04-18 11:03
Mace

Registered: May 2002
Posts: 1799
Ok, I was exploring the the edges :)
2009-04-18 19:33
CreaMD

Registered: Dec 2001
Posts: 3057
Agrees with GPZ.
2009-04-18 22:07
dalezy

Registered: Apr 2002
Posts: 476
i think we can all agree that we never started adding berlin pub meeting 1-500, because a semi-good portion of c64 people did take part in it so far, yet we never released anything there, other than some the most expensive bills ever.
that, and some modded/painted coasters.
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