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Nebula
Registered: Mar 2003 Posts: 13 |
Suggestion for the Releases
Hello,
I'm missing "original publisher" and "date"-fields for the releases. Maybe it would be cool to have a special Database for originals (games etc.) and a second for the relating cracks/releases and so on.
What do you think about it?
Nebula |
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Pater Pi Account closed
Registered: Jan 2002 Posts: 121 |
well...
both are far from being complete.
But i can understand why people do not want them in a Scene (!) Data Base.
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Twoflower
Registered: Jan 2002 Posts: 434 |
Well...
Even the case of presenting cracks in CSDB is a hard matter to resolve. Personally, i'm against it since there are such a big amount of different versions that it would need a database for itself. It simply gets out of hand. All commercial releases should be purged from here unless they are produced by sceners and are of intrest of the scene. Manfred Trenz stuff are f.ex uninteresting since he never did anything scenewize, but stuff from Ian&Mic might be relevant since they were both devoted sceners and active on the Compunet.
A good database for games/commercial software? What about C64.com, Gamebase64, C64GG.com? So what if all but C64.com isn't editable by sceners. They're still great (although far from complete) databases for such matters. |
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Pater Pi Account closed
Registered: Jan 2002 Posts: 121 |
Guess the Gamebase64 could be great if they will ever release the final version (: but i never thought about pages like c64.com or c64games.de as databases.
Anyway you got a point thinking about the amount of stuff.
And ofcourse this is still a scene data base.
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Slator
Registered: Jan 2002 Posts: 274 |
I am planing to do some sort of cracker-scene oriented database.
Like Gamers guide meets CSDB with all different versions of cracks and maybe including the intro used there.
but I have to figure out some things first, so that I don't have to reinvent the wheel again.
the crackerscene is a very important part of the scene and should have an own database.
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Nebula
Registered: Mar 2003 Posts: 13 |
Hi,
why not one database for all? So there are more relations possible. For example you can check, how often a game was cracked or if a game-coder also was otherwise active. Gamebase64 is only interesting for Windows-Users and you can't make relations to anything als than games. Also it's interesting to correct misstyped Names only at one place. Also it's interesting to get statistics about relations between cracks/games in one year or how the demo-scene has grown up compared to game-releases.
I think the way this database works is the best, because everyone could add something.
In my eyes migrating all existing Projekts (HVSC, STIL, c64.com ...) should be the aim to preserve the whole c64/Scene-History. And I think nothing can be seperated, because some game-coders also cracked games and musicians were also crackers ... bla bla ...
This database has the best potential to achieve the aim.
Nebula |
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Commander Account closed
Registered: Jan 2002 Posts: 106 |
Quote: Hi,
why not one database for all? So there are more relations possible. For example you can check, how often a game was cracked or if a game-coder also was otherwise active. Gamebase64 is only interesting for Windows-Users and you can't make relations to anything als than games. Also it's interesting to correct misstyped Names only at one place. Also it's interesting to get statistics about relations between cracks/games in one year or how the demo-scene has grown up compared to game-releases.
I think the way this database works is the best, because everyone could add something.
In my eyes migrating all existing Projekts (HVSC, STIL, c64.com ...) should be the aim to preserve the whole c64/Scene-History. And I think nothing can be seperated, because some game-coders also cracked games and musicians were also crackers ... bla bla ...
This database has the best potential to achieve the aim.
Nebula
I agree with Nebula. Many things are related to eachother in the scene.
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Stryyker
Registered: Dec 2001 Posts: 468 |
Can get confusing with all that info. Maybe it could also slow the system down a bit? I'd rather something specific so there is less junk in the searches to sift through. |
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Twoflower
Registered: Jan 2002 Posts: 434 |
Yes, many things are connected in this scene...
...but that don't mean that everything should be archived in the same place or same system. The arguments have circulated before. Even by now it's hard to sift through and find the information you need for your research about a certain scener or group. By adding games, commercial releases and (even more! sigh!) cracks messed together with the demo releases. One of the hopeless cases is f.ex the Role releaselist with loads of mixed demos and games, since this database isn't built to separate cracks from demos.
But to take a more clear example - if we from Triad would put up all our cracks dating 1986-2003 you folks would really understand how absurd this discussion is. I dare to say that we'd get a releaselist of far more than a thousand entries with blind ends. Same with Fairlight or any other group like Ikari (/Talent) which have released big amounts of cracks during the years.
Cracks should not, I repeat - NOT - be documented this way. They should be labelled in a Gamers Guide style (under game name and describing/comparing the different versions of the cracks) in a fora for itself. To mix them up here will only add on the confusion further. |
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Ninja
Registered: Jan 2002 Posts: 411 |
It is also my opinion not to include standard cracks here as it just leads to confusion. When I say "standard cracks" I mean that releases like my "IK+ Gold" may still be inside CSDB as it definately includes more than removing copy-protection and installing a trainer. It's a different kind of game. Nevertheless, I'd like to hear other opinions on that matter (of course, then you have the problem, what is a "standard crack" and what is not. I hope most ppl will have a feeling for it) |
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Nebula
Registered: Mar 2003 Posts: 13 |
Hi Twoflower,
why are Cracks messed together with Demos? In the "Release Type"-Field I could specify the type (eg. C64 Crack). So it would be possible to filter out those Cracks.
Nebula |
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