Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user Harvey ! (Registered 2024-11-25) You are not logged in - nap
CSDb User Forums


Forums > CSDb Discussions > Releases Not Working On Ultimate64
2018-09-27 09:05
Knight Rider

Registered: Mar 2005
Posts: 131
Releases Not Working On Ultimate64

Yesterday, it was reported to me that Sir Arthur Pendragon Quadrilogy is not working on the Ultimate64 V1.2. You can load every game, but pressing fire to start does nothing. I checked with V1.1, and the same.

It is not a release problem, but a U64 problem. The original game also has this behavior. I assume all other cracks too.

The issue has been reported to Gideon.

I thought we can collect similar issues for other games/demos here.
2018-09-27 09:07
chatGPZ

Registered: Dec 2001
Posts: 11357
i am running the VICE testsuite right now. its so broken, reporting individual programs/releases doesnt make sense at this point, IMHO.
2018-09-27 09:45
Krill

Registered: Apr 2002
Posts: 2969
Does it at least emulate all illegal opcodes correctly now? :)

The 6510 emulation core is most probably inherited from 1541U's 6502 core, so...
2018-09-27 10:07
chatGPZ

Registered: Dec 2001
Posts: 11357
strangely enough, no it doesnt. a bunch of opcodes are broken now that worked on the 1541U >_<
2018-09-27 11:11
Mr.Ammo
Account closed

Registered: Oct 2002
Posts: 228
You're probably the first to have run the vice test suite on the U64, Groepaz? ;-)
2018-09-27 11:13
chatGPZ

Registered: Dec 2001
Posts: 11357
i wouldnt be surprised :)
2018-09-27 11:14
Mr.Ammo
Account closed

Registered: Oct 2002
Posts: 228
Quoting Knight Rider
Yesterday, it was reported to me that Sir Arthur Pendragon Quadrilogy is not working on the Ultimate64 V1.2.

I am not sure why they would report this to you, since it's clearly a U64 issue (and they know it). Silly retro lamers, I guess :)
2018-09-27 11:39
JackAsser

Registered: Jun 2002
Posts: 2014
Quote: strangely enough, no it doesnt. a bunch of opcodes are broken now that worked on the 1541U >_<

Send Gideon the compiled test suite prg!
2018-09-27 11:42
chatGPZ

Registered: Dec 2001
Posts: 11357
uh its all precompiled in the vice repo. i also contacted gideon about this some months ago already... (and its like 1000 small programs, not one =))
2018-09-27 12:08
Krill

Registered: Apr 2002
Posts: 2969
Quoting Groepaz
uh its all precompiled in the vice repo
Quoting Groepaz
no, generated files in the repo are not an option either
:-O
2018-09-27 12:13
chatGPZ

Registered: Dec 2001
Posts: 11357
you realize one has zero to do with the other? :)
2018-09-27 12:39
JackAsser

Registered: Jun 2002
Posts: 2014
Quote: uh its all precompiled in the vice repo. i also contacted gideon about this some months ago already... (and its like 1000 small programs, not one =))

I see, perfect!
2018-09-27 12:41
hedning

Registered: Mar 2009
Posts: 4723
Quote: Yesterday, it was reported to me that Sir Arthur Pendragon Quadrilogy is not working on the Ultimate64 V1.2. You can load every game, but pressing fire to start does nothing. I checked with V1.1, and the same.

It is not a release problem, but a U64 problem. The original game also has this behavior. I assume all other cracks too.

The issue has been reported to Gideon.

I thought we can collect similar issues for other games/demos here.


As people already said: Complaining to you is meaningless; ask them to contact Gideon, as this is not an issue with stuff that works on real hw.

Me and some pals gather every U64 bugged demo we see in a huge list, that we later will send to Gideon when we are tired of testing stuff. Hopefully that list will help him fix the Ultimate. But perhaps it's meaningless as stated by Groepaz.
2018-09-27 12:46
chatGPZ

Registered: Dec 2001
Posts: 11357
at this point i'd say it is - it'll be a LOT more work to debug those demos and try finding out wtf is wrong with them than just go through the testbench and fix things :) (i have done this a couple times in the past for chameleon - demos and games are terrible testcases)
2018-09-27 13:49
tlr

Registered: Sep 2003
Posts: 1787
Quote: at this point i'd say it is - it'll be a LOT more work to debug those demos and try finding out wtf is wrong with them than just go through the testbench and fix things :) (i have done this a couple times in the past for chameleon - demos and games are terrible testcases)

That how many of the test programs came about. Once the reason for an anomaly in a demo was found a test program was written to explore all corner cases around that anomaly.

It's going to take a while to make the implementation pass those test cases if they weren't considered while designing. Well, I guess that is test driven development for you, only not doing it properly makes it much harder when you have the very long "compile"/test cycles of an FPGA.
2018-09-27 13:55
chatGPZ

Registered: Dec 2001
Posts: 11357
actually i knocked up the whole script driven testing just for that (chameleon) :)
2018-09-27 17:58
tlr

Registered: Sep 2003
Posts: 1787
That's what I figured.

As you have run some tests, any specific areas where the U64 needs the most improvement?
2018-09-27 18:01
chatGPZ

Registered: Dec 2001
Posts: 11357
i'd start with fixing all the broken opcodes, no point in even looking at the rest when CPU is broken :) (but not done yet... it will take a couple of days to run all the tests by hand)

[disclaimer: you still have to run those tests. i am not in the position to publish detailed results right now]
2018-09-27 18:10
tlr

Registered: Sep 2003
Posts: 1787
Ouch, if the cpu is broken in any major way all bets are of I guess. Undocumented ops and decimal mode isn't required for most of the tests though.

I don't have access to an U64 so I'm mostly just curious at this point. :)
2018-09-27 18:15
chatGPZ

Registered: Dec 2001
Posts: 11357
couple undocs... however, the impact is probably quite noticable in both original games and demos (not so much in the test programs)
2018-09-28 08:16
tlr

Registered: Sep 2003
Posts: 1787
Forgive my ignorance but: Is this thing open or closed source?
2018-09-28 08:44
chatGPZ

Registered: Dec 2001
Posts: 11357
i have no idea. closed so far AFAIK
2018-10-11 14:19
ready.

Registered: Feb 2003
Posts: 441
I received feedback that this also has issues with U64:
https://www.youtube.com/watch?v=juA4V3dcmZ4
2018-10-12 10:00
hedning

Registered: Mar 2009
Posts: 4723
Quote: I received feedback that this also has issues with U64:
https://www.youtube.com/watch?v=juA4V3dcmZ4


No. U64 has issues with that game. Not the other way around. ;)
2018-10-12 10:47
Krill

Registered: Apr 2002
Posts: 2969
Yes. Please do not "fix" stuff to work in updateable emulators. Otherwise less incentive to fix those broken emulators. :)
2018-10-12 13:41
chatGPZ

Registered: Dec 2001
Posts: 11357
says the guy who does exactly that =D
2018-10-12 15:04
Krill

Registered: Apr 2002
Posts: 2969
Let me spell it out.

> Please do not "fix" stuff to work in updateable emulators.
> updateable emulators
> updateable

Which the older 1541U1 are not, effectively, as they aren't officially supported any more and superseded by 1541U2, which is another piece of hardware.
2018-10-12 15:24
chatGPZ

Registered: Dec 2001
Posts: 11357
lame excuses (and they ARE updateable. just noone cares to do so. guess why)
2018-10-12 16:15
Krill

Registered: Apr 2002
Posts: 2969
> effectively
2018-10-12 16:26
Knight Rider

Registered: Mar 2005
Posts: 131
Maybe they found the issue why so much is not working ?

https://www.facebook.com/groups/1541ultimate/?multi_permalinks=..

RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
t0m3000/hf^boom!^ibx
katon/Lepsi De
Bitbreaker/Performers
Bieno/Commodore Plus
4gentE/ΤRIΛD
Barfly/Extend
theK/ATL
The Human Co../Maste..
zscs
daison/DESiRE
tomek
Guests online: 115
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Mojo  (9.6)
6 What Is The Matrix 2  (9.6)
7 The Demo Coder  (9.6)
8 Uncensored  (9.6)
9 Wonderland XIV  (9.6)
10 Comaland 100%  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Party Elk 2  (9.6)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.6)
5 Libertongo  (9.5)
6 Rainbow Connection  (9.5)
7 Onscreen 5k  (9.5)
8 Morph  (9.5)
9 Dawnfall V1.1  (9.5)
10 It's More Fun to Com..  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Nostalgia  (9.3)
5 Triad  (9.2)
Top Original Suppliers
1 Derbyshire Ram  (9.7)
2 Fungus  (9.3)
3 Black Beard  (9.2)
4 Baracuda  (9.2)
5 hedning  (9.1)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.078 sec.