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Tamás Waliczky's Manifesto of Computer Art, 1989
2021-11-29
14:12
zzarko
Registered: Feb 2003
Posts: 81
Tamás Waliczky's Manifesto of Computer Art, 1989
I saw this on a plus4world forum and thought it would be nice to share here too...
In 1986 Tamás Waliczky held exhibition "DIGITART" at the Museum of Fine Arts in Budapest. In 1989 he held another one, "DIGITART II". That exhibition presented the "Manifesto of Computer Art", whose text can be found here:
https://www.waliczky.net/pages/waliczky_manifest_eng.htm
Some of the excerpts from the text:
"...The computer was not invented for us, artists.. The computer was made for military purposes, then it served and continues to serve scientific purposes, and when a flicker of hope for artistic use appeared for the first time, it fell prey straight away to advertising and commercial filmmaking. In order to create art with the computer, we have to cast off all clichés of present commercial forms..."
"...Why should we think that better equipment will make better works? Good equipment is by all means justified, but is only secondary to the force and clarity of concept. ..."
"..Imposed limitations, such as picture resolution and colour, can inspire innovation. These limitations can help us to recognise what advantages brevity of expression can have, how few elements can be used to construct the visual, and what simple means are enough to make a picture..."
That last excerpt describes what most of the people involved in demo making are doing. As I said, I thought it was a nice thing to share here...
Link to plus4world forum post:
http://plus4world.powweb.com/forum.php?postid=43846#43853
2021-11-29
20:27
Angel of Death
Registered: Apr 2008
Posts: 215
I like this!
And that is something I would like to have a good conversation about at some party some day with kindred spirits.
2021-12-01
12:24
Hate Bush
Registered: Jul 2002
Posts: 468
seen his works in the National Gallery while visiting Budapest in 2016! you're right, the philosophy is close and the results interesting indeed, not only from a demoscener's viewpoint - my friends were impressed too. something to think about :)
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