Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user Rodrigo Yeowtch ! (Registered 2024-11-24) You are not logged in - nap
CSDb User Forums


Forums > CSDb Discussions > development environment for BASIC? ;-)
2003-09-18 15:32
Korodny

Registered: Sep 2003
Posts: 10
development environment for BASIC? ;-)

Hi!

I just felt like going through my old disks to check if one of the myriad of unfinished projects is worth having a look at.

The most likely (i.e. by far the most advanced) candidate is a BASIC strategy game with a bunch of assembler "plugins".

I had a first go at it - but boy, I had forgotten how much editing BASIC listings sucks :-D

I grabbed my old favourite Basic extension, which at least provides list-scrolling with CRSR-keys and has additional commands like RENUMBER, MERGE and APPEND. That should make the task less of a PITA.

But I'm curious now, does anybody know of some "real" (integrated - haha) developer environment for Basic 2.0? Something that features a *real* editor (no line numbers)?
2003-09-18 17:02
Ninja

Registered: Jan 2002
Posts: 411
If you don't mind cross-developping, you could use your favourite text-editor and a tool named "TOK64" (http://www.geocities.com/stegos/tok64/). Still with line-numbers, but it is a lot more comfortable this way.
2003-09-19 12:57
chatGPZ

Registered: Dec 2001
Posts: 11352
you can also use petcat from the vice package.... avoids the need for linenumbers in some cases (only linenumbers that are used as a jump-target must be present)

gpz
2003-09-19 16:33
Pater Pi
Account closed

Registered: Jan 2002
Posts: 121
There was also a tool called "Basic Assembler" if i remember right released in the german magazine 64'er.
Although I am not sure how usefull it was it may have some of the features you asked for.
The only problem: i do not know with wich issue it was released....
2003-09-19 18:01
Korodny

Registered: Sep 2003
Posts: 10
Hey, thanks guys!

I didn't think that there would be some useful tools out there, seems I was wrong ;-)

petcat looks pretty nice (as getting rid of line numbers as much as possible sounds pretty cool). Unfortunately, I can't get it to work properly yet - the first line number ("10 print"hello world") is always messed up. For some reason, this line number is always stored as "0d 0a 00" instead of "0a 00". Easy to fix with a monitor, but annoying.

Basic Assembler? I'm going to check this later on, sounds like a nice gimmick :-D But I guess I'll stick with petcat, maybe I'll be able to make it understand (and convert) labels, thereby getting rid of *all* line numbers.

Thanks.
2003-09-19 19:53
Korodny

Registered: Sep 2003
Posts: 10
@Pater Pi:

All 64'er disks (both the ones from the regular magazine aswell as those from the "sonderheft" spin-off) are indexed at the magazine's homepage. Simply use google to check the domain http://www.amiga-magazin.de for the desired program.

Basic Assembler can be found on the September 94 issue:

http://www.amiga-magazin.de/64er/64erarchiv/94xx/9409b.txt

The disk is available from arnold.

Gonna have a look at it right now ;-)
2003-09-20 00:15
White Flame

Registered: Sep 2002
Posts: 136
0a -> 0d 0a definitely sounds like a LF vs CR/LF problem. I wonder if petcat doesn't open its output in binary mode?
2003-09-20 12:59
Pater Pi
Account closed

Registered: Jan 2002
Posts: 121
thank you for the link. I got all disks on hd but searching through them with star commander would have been pretty annoying (and i wasn't at home when i wrote the comment).
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Didi/Laxity
Honcho
wil
Jazzcat/Onslaught
Fresh
Ziphoid/SceneSat
Asphodel
Guests online: 106
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Mojo  (9.6)
6 The Demo Coder  (9.6)
7 Uncensored  (9.6)
8 What Is The Matrix 2  (9.6)
9 Wonderland XIV  (9.6)
10 Comaland 100%  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Party Elk 2  (9.6)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.6)
5 Libertongo  (9.5)
6 Rainbow Connection  (9.5)
7 Onscreen 5k  (9.5)
8 Morph  (9.5)
9 Dawnfall V1.1  (9.5)
10 It's More Fun to Com..  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Nostalgia  (9.3)
5 Censor Design  (9.3)
Top Coders
1 Axis  (9.8)
2 Graham  (9.8)
3 Crossbow  (9.8)
4 Lft  (9.8)
5 HCL  (9.8)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.048 sec.