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Forums > CSDb Discussions > Vandalism Ruby
2003-11-04 09:22
Jazzcat

Registered: Feb 2002
Posts: 1044
Vandalism Ruby

Hi all,

As we approach Vandalism News #41, I would like to ask you all for your reactions on Vandalism News #40 - Ruby Edition.
What you liked, what you didn't like, worthy improvements or anything you feel should be voiced!

It is appreciated and is needed to fuel the wheels of progress!

 
... 5 posts hidden. Click here to view all posts....
 
2003-11-05 16:56
The Overkiller
Account closed

Registered: Mar 2002
Posts: 342
Really nice mag !!
2003-11-13 15:45
DCMP
Account closed

Registered: May 2003
Posts: 58
Nice bonus material, nice and big issue.
2003-11-14 10:07
blackdroid
Account closed

Registered: Mar 2002
Posts: 84
Quote: It WAS in a fairly logical order, compared to Publication #50...

You didnt understand, I do not read the chapters in order.
I dont read all chapters in the first run either :) so a loggical order doesnt mean jack when jumping around from the start of the list to the middle etc.
2003-11-14 13:05
Merman

Registered: Dec 2002
Posts: 140
Quote: You didnt understand, I do not read the chapters in order.
I dont read all chapters in the first run either :) so a loggical order doesnt mean jack when jumping around from the start of the list to the middle etc.


I know what you mean about jumping around a mag! I do it myself sometimes. With Scene World we only have two sides, and I tend to "split" the issue based on the submenus. Take issue 9 - the first three submenus have their text on side 1, the others on side 2. Issue 8's split was after the first four submenus.

Vandalism Ruby was a special case (as was PBC #50), so it may not happen again. (Unless Jazzcat is planning 8 sides for issue 50 of VN :D )
2003-11-15 09:48
Zeitgeist
Account closed

Registered: Dec 2001
Posts: 22
Quote: It WAS in a fairly logical order, compared to Publication #50...

Ha-ha. Right. Shame on me. Next time better ...
2003-11-15 22:02
drake
Account closed

Registered: Dec 2002
Posts: 207
today i got sceneworld #9 in my box and when loading there was no problem...but it wasn't asking the other side ;-( i had to turn off and on the discdrive before began to load the chapter on the other diskside......
2003-11-16 12:51
Merman

Registered: Dec 2002
Posts: 140
Quote: today i got sceneworld #9 in my box and when loading there was no problem...but it wasn't asking the other side ;-( i had to turn off and on the discdrive before began to load the chapter on the other diskside......

Hmm, I've noticed no problem myself. Which emulator?
2003-11-17 05:47
drake
Account closed

Registered: Dec 2002
Posts: 207
ccs64 version 2.0 or so.
2003-11-17 09:09
Merman

Registered: Dec 2002
Posts: 140
Quote: ccs64 version 2.0 or so.

The mag was tested (briefly) on the newest version, v3/DirectX.

Sorry for spamming this topic. Back on track, I loved the intro of VN#40, and the "faces" of the people involved. Nice touches.
2004-01-12 17:26
Vengeance
Account closed

Registered: Mar 2002
Posts: 22
Welps, theres more to come.
I'm currently working on Issue #41 of Vandalism so any text
contributations will be greatly appericated.

As for the loading thing, that was a special case due to the size of the the issues.

And as for the music menu. You can skip through tunes pressing f1 to go forward and f3 to skip back to the previous tune. This has always been the case with this outfit I guess i havent explained it in the outfit for a
while ;)

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