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Forums > CSDb Discussions > I want to start composing music
2010-09-26 16:21
grennouille

Registered: Jul 2008
Posts: 222
I want to start composing music

so please what is the best and simplest tracker for a newbie like me?
 
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2010-09-28 09:47
Frantic

Registered: Mar 2003
Posts: 1641
@Mace: Searching is not necessary when people like you list all the search hits. :)
2010-09-28 11:07
encore

Registered: Aug 2010
Posts: 66
I'm also quite new to composing on the SID, although I've used trackers for 15 years (mostly Screamtracker 3, Impulse Tracker 2 and Renoise). I remember trying to compose on the C64 in the late 90's using Future Composer 4, but I just couldn't get creative with it. Seems I wasn't alone, when I read the last thread Mace linked to. :)

For now, I found out that using a combination of Goattracker 1 and 2 works best for me. Goattracker 1 is easier to get going with the tune and I love to be able to use the arpeggio-effect. Then in GT2, I can refine all the sounds to a greater extent (and it creates those arpeggio-wavetables and speedtables for me automatically) ;)
2010-09-28 15:12
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
6581 R4AR 3789 in VICE is 95% close to my C64, thats why i use that model.
2010-09-28 15:13
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Quote: I'm also quite new to composing on the SID, although I've used trackers for 15 years (mostly Screamtracker 3, Impulse Tracker 2 and Renoise). I remember trying to compose on the C64 in the late 90's using Future Composer 4, but I just couldn't get creative with it. Seems I wasn't alone, when I read the last thread Mace linked to. :)

For now, I found out that using a combination of Goattracker 1 and 2 works best for me. Goattracker 1 is easier to get going with the tune and I love to be able to use the arpeggio-effect. Then in GT2, I can refine all the sounds to a greater extent (and it creates those arpeggio-wavetables and speedtables for me automatically) ;)


so... where are the tunes ? :)
2010-09-28 15:17
NecroPolo

Registered: Jun 2009
Posts: 231
The most straightforward ones I've seen so far were Odintracker, John Player, Music Studio 2 or the lil' bro' of GoatTracker: Ninja Tracker.

Are you new in composing in general or just with SID?
2010-09-28 15:34
MC
Account closed

Registered: Jul 2009
Posts: 71
I heard 'Voice tracker' has a REALLY good player routine! ;)
Polonus did a good job (and no I don't mind).
2010-09-28 16:47
encore

Registered: Aug 2010
Posts: 66
Quoting Jan Harries
so... where are the tunes ? :)
I've only released Family Guy Theme so far. I'd rather release less and unique tunes than just lots of crap. :)
2010-09-28 17:09
booker

Registered: Jul 2003
Posts: 334
Quoting MC
I heard 'Voice tracker' has a REALLY good player routine! ;)
Polonus did a good job (and no I don't mind).

But composing with it is a pain :)

2010-09-28 17:13
MC
Account closed

Registered: Jul 2009
Posts: 71
I find that each disadvantage has its advantage... Each editor tickles your creativity in a different way.

Of course I always stuck to music assembler, Afterall I was used to editing in length based mode and found that I never could really get to grips with anything tracker style. To each his own I guess.
2010-09-28 19:17
booker

Registered: Jul 2003
Posts: 334
99% of the stuff I done in 90s was in .DUR style editors. I have no I idea why I was so cruel to myself. Or if it wasn't still the editor was FC legacy (like HardTrack is, for example (marvelous player btw)) And yeah, I felt mostly annoyed by first attempts for anything on a tracker ....and now can't be bothered with anything else, really :D

It is as you say MC - everyone got to find an editor/player best for themselves.

Or even better - write own one!
(can't do that :P )
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