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Forums > CSDb Discussions > Emulator Awareness Campaign - your help needed
2004-02-12 12:43
Cupid

Registered: Jan 2002
Posts: 83
Emulator Awareness Campaign - your help needed

Evening Ladies and Gentlemen,

I want your help and support for an idea I had when I saw the emufuxxor of Krill/Plush a year or so ago.

The Emulator Awareness campaign.

In a nutshell, it is a small program that you can link to any release (or allow it to load the main part) that will show a "nag screen" in emulators, explaining that the user is using an emulator and has to be aware of the experience he will get not being the real thing.

This can prevent a lot of wrong criticism and bug reports, and, at least in our book, is a more mature and efficient way to deal with the emulator phenomena than not caring about "emulamers".

Read about it here:
http://www.cupid.de/eac/

What I need from you now, is a list of problems that emulators have, what bad experience users get and that there is not a way around them for the developer.

This data will be used to fill the "where emulators fail" section on the site, which will be featured in the nag screen.

Thanks for your attention, flame away


 
... 47 posts hidden. Click here to view all posts....
 
2004-04-08 15:08
Roger
Account closed

Registered: Mar 2004
Posts: 2
Well Cupid, then what about quitting the whole Emu scene then? Fanatics like you simply overlook the fact, that you try to establish your idea of the "real C64 world" in an forum, that is dedicated to Emulator stuff etc. 98% of the actual C64 development and progress uses the PC. Maybe you should also cut your internet access aswell.

I think I should try something different: a nag screen for all "real 1337 sceners" out there that even try to ruin the last breathe of the C64.

So please Cupid, stop using 21th century technique for your agitation. Use pen and paper stuff. That would be real cool and only "100% C64 style". This kind of hyprocrisis leads to the well-knwon term: L A M E (R)!
2004-04-08 15:31
chatGPZ

Registered: Dec 2001
Posts: 11352
did you even understand what was cupids original idea dumbnut? pfft
2004-04-08 17:39
CyberBrain
Administrator

Posts: 392
Quote: While coding such a pointless code, you can do one for those who produces their demos on an emulator, so people know why it might look odd on a real C-64.

Guys... Making a screen informing emu-users that stuff won't look as good as on a real C64, surely won't hurt emu-users. It will only inform them that what they do is wrong, and that they should be punished. Eeh... I mean, it'll only inform them that the demos won't (most likely) look as good as they're supposed to.
2004-04-08 18:00
CreaMD

Registered: Dec 2001
Posts: 3048
Quote: did you even understand what was cupids original idea dumbnut? pfft

Yeah he is dumbnut. (1st post and starting with flame...)
2004-04-08 18:02
Six

Registered: Apr 2002
Posts: 289
Are there really that many people who are dumb enough to not realize that a demo will look different on an emulator that there needs to be a warning screen? Cripes!
2004-04-08 18:18
CyberBrain
Administrator

Posts: 392
Quote: Are there really that many people who are dumb enough to not realize that a demo will look different on an emulator that there needs to be a warning screen? Cripes!

Yes there are, as you probably also know yourself. Maybe they know it, but normally doesn't think about it.

(dunno if it's a matter of being dumb - f.e. some of the people who have been away from the c64 in centuries may not remember 100% how the C64 looks like (etc))

Again: What can it possibly hurt? Maybe it was the use of the word "nag-screen" that provocated some of the emu-only users. But a simple "press space"-screen surely shouldn't upset anyone.
2004-04-08 21:32
drake
Account closed

Registered: Dec 2002
Posts: 207
btw: coding something for c64 on pc is definatley different than watching a c64 demo. i still don't like the sid-music with that fake-sidchip-sound. an info screen isn't that bad...most of my friends don't know anything about those old machines such like atari, zx speccy or commodore but they see the stuff and they do like thos old games.

giana sisters rules (mario bros is bad bad!) ;-)
2004-04-08 22:07
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 646
I have this crazy idea for an emulator *extra option* - I don’t know if it possible but the idea is to have a 144 colour mode (why you ask?) – what I was thinking was, the emulator could calculate a single 144 colour image from two 16 colour images and still display the usual number of images per second. So images like IFLI`s would look really nice :)
2004-04-09 01:14
Six

Registered: Apr 2002
Posts: 289
>Yes there are, as you probably also know yourself. Maybe >they know it, but normally doesn't think about it.
I suppose I just can't understand being so disrespectful to the author as to judge their work based solely on viewing it on an emulator.

>Again: What can it possibly hurt? Maybe it was the use of >the word "nag-screen" that provocated some of the emu-only >users. But a simple "press space"-screen surely shouldn't >upset anyone.
My thoughts exactly. Isn't it the perogative of the author to put whatever they want in their demos?
2004-04-10 08:28
V-12

Registered: Nov 2003
Posts: 206
heya Cupid! Well you have good idea but also this is an problem for real C64 users. I have added +60k into my C64 and when I was watching great demo called Insomnia, the screen showed me that I use emulator (!). Also old Emufux00r doesn't work properly (especially with c128d but on my C64 it showed from time to time red screen). So your project would be very clever. Also I think that this is possible to use some disc read errors checkers :) Star Commander at this time doesn't trasfer bugs from the 5'25 disc :) Greetings!
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