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Forums > Requests > How to grab c64 video+audio to a avi file ?
2008-10-09 14:49
ΛΛdZ

Registered: Jul 2005
Posts: 153
How to grab c64 video+audio to a avi file ?

Is there a way to grab the video/sound output and
save it to a file from any of the emulators (VICE, etc) ?

(if yes, then please tell me how to do it! ;)

2008-10-09 14:58
chatGPZ

Registered: Dec 2001
Posts: 11386
you need the ffmpeg dll in vice dir (on windows that is), then you can record avi from the snapshot menu. ... there should be some docs about that in the vice doc dir :)
2008-10-09 15:04
algorithm

Registered: May 2002
Posts: 705
Another good question would be which codec to use

It would seem that a non lossy based codec would probably give great compression (where only image difference data is stored. eg static bitmap and scroller, would barely result in large file sizes
2008-10-09 15:35
Sander

Registered: Jan 2002
Posts: 496
If anyone can recommend a good alternative to the Vice capturing, i'd be very pleased to hear it. Including audio please :)

Edit: oh, and preferably 50fps.
2008-10-09 15:40
chatGPZ

Registered: Dec 2001
Posts: 11386
a decent scanconverter will do the trick. whats your budget? =D
2008-10-09 15:51
Sander

Registered: Jan 2002
Posts: 496
Right :)
Not to get too hardcore, an external capture program would be suitable.

(...i had to google for 'scanconverter', still not entirely sure what it does - but must be quite expensive ;)
2008-10-09 15:59
Oswald

Registered: Apr 2002
Posts: 5094
Quote: Another good question would be which codec to use

It would seem that a non lossy based codec would probably give great compression (where only image difference data is stored. eg static bitmap and scroller, would barely result in large file sizes


there are numerous scenarios where a non lossy compression is not such a good idea. scrolling games, or just a depacker with inc $d020 for example.
2008-10-09 16:02
Oswald

Registered: Apr 2002
Posts: 5094
Quote: Right :)
Not to get too hardcore, an external capture program would be suitable.

(...i had to google for 'scanconverter', still not entirely sure what it does - but must be quite expensive ;)


whats the problem with capturing from vice ? converting from real machine remembers me that on one of the demo dvds even subtle but annoying noise was visible, obviously captured from real thing, with bad cabling/device :(
2008-10-09 16:08
chatGPZ

Registered: Dec 2001
Posts: 11386
capturing from the real thing *in good quality* is very hard, and indeed requires very expensive equipment (eg most, if not all, consumer capture devices will not allow to capture progressive images at 50Hz)
2008-10-09 19:49
algorithm

Registered: May 2002
Posts: 705
Quote: there are numerous scenarios where a non lossy compression is not such a good idea. scrolling games, or just a depacker with inc $d020 for example.

Scrolling games should not be a problem as its only really the same data shifted to the left/right (and compression algo's deal with pixels in chunky form

Depacking of $d020 is not too much of a problem even with RLE etc and ultimately the non lossy would result in a crystal sharp image
2008-10-10 14:56
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
You can use a DVD recorder with the real C64.
Is quite ok.
2008-10-10 14:58
chatGPZ

Registered: Dec 2001
Posts: 11386
that will only give you 25fps/interlaced though ... wonky scrollers etc :/
2008-10-10 19:23
maestro

Registered: Mar 2004
Posts: 727
does anyone know how to use this ffmpeg properly??
2008-10-10 19:54
Mr. Mouse

Registered: Dec 2001
Posts: 235
MdZ: This is the way I do it.

C64 output capture and Deus Ex Machina border bugs
2008-10-10 21:32
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Quote: does anyone know how to use this ffmpeg properly??

just copy avcodec??.dll, avformat??.dll, avutil??.dll to the VICE dir, and start vice, and choose ffmpeg as encoder when grabbing. i prefer xvid..
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