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Stormbringer Account closed
Registered: May 2009 Posts: 10 |
Retro Remakes: request for resources
Hi to all!
I'm looking for resources for cracktros (fonts, tune reference, logos, etc) for remaking Win32 versions of these old C64 wonders.
Any help is appreciated here or at http://www.retro-remakes.net
Best regards,
Stormbringer |
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... 7 posts hidden. Click here to view all posts.... |
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Stormbringer Account closed
Registered: May 2009 Posts: 10 |
ok... being a "lazy bum" I started to look for some ripping tools and found this:
http://www.studiox64.com/c64ripr.php
works like a charm... |
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iAN CooG
Registered: May 2002 Posts: 3194 |
Quote: no worries mate. I do not expect to find ripping slaves here.. just in case somebody has/knows something, to let me know. For the SIDs it's quite a huge task to find a tune among the 35'000+ available tunes only by listening to it ;)
Only by listening would be rather impossible. =) There's not even the need to listen to them, just search for hex patterns. Depending on the used tool, filesystem and HD speed it takes a couple of minutes to scan the entire HVSC the first time, less than a minute once it's all in cache. |
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Stormbringer Account closed
Registered: May 2009 Posts: 10 |
@iAN: good point! I used a similar brute force technique to rip stuff from the PSP games. Time to write a batch ripper and post less requests that piss off people ;) |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
apropos, i think there was some tool that can save sprites/charset etc from emulator snapshots (dont recall wether it was vice or ccs64). ofcourse i dont recall how the tool was named either, so.. =P |
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Stormbringer Account closed
Registered: May 2009 Posts: 10 |
@Groepaz: just posted a link to the mentioned tool a few lines above ;) |
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LOGAN Account closed
Registered: Aug 2003 Posts: 71 |
Hmm the program posted need ccs64 freeze files and can 'only' rip charsets and sprites. Would it not be cool to have a charset, music, sprite, font and what's left ripper? |
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Stormbringer Account closed
Registered: May 2009 Posts: 10 |
that would be great indeed... and will save me time also :D |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
find a charset, then look at it, how it looks, with I command, with I* in AR. then load other programs, and look for similar pattern. after 5 demos, you should know what a charset looks like. now you can rip them.
do same with sprites.
all kinds of data, always looks 'the same'. learn how they look! |
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Stormbringer Account closed
Registered: May 2009 Posts: 10 |
ok ... a few remakes later, I dare to ask for help again but from a musician experienced with some SID tracker.
What I'm looking for is very simple.... I need a sound in SID format that sounds like the GAMES\M-R\Radius_1987.sid (in the HSVC archive).
I'm rewrote the TinySID replay for Win32 (initially it was for PSP). TinySID does not play correctly this one and I'm looking for an alternative since a lot of old cracktros use it (or a variation).
My music skills are close to zero.... so if a musician around wants to help, I thank him in advance. |
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LOGAN Account closed
Registered: Aug 2003 Posts: 71 |
instead of making a conversion of a SID I suggest you use a different/better player that is able to reproduce a better sound.
The simplest solution for all your troubles is of source use a solution that packs the emulator and c64 file together as a single binary. |
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