Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user Plum ! (Registered 2019-05-20) You are not logged in 
Mekka & Symposium 1998
Party Report

Submitted by CyberBrain (CyberBrain) on February 20 2002
Written by Ecsic/Dytec/Acsore

from The Crest #11
Report by Ecsic/Dytec/Acsore

As published in "The Crest" Magazine #11

As in 1997 also this year the organizers of MekkaSymposium-Party managed it

to realize this event for C64, Amiga and PC in Fallingbostel in northern

Germany. I for myself got in the situation to go there, as in cause of

Hardsequencer´s mother having a rather bad disease he decided to stay at home

and so I simply could take his seat in the car for the return journey. Not

the best circumstance, but i just used this lastminute-opportunity. I also

put up with the long way by train in incredible anticipation for the biggest

german sceneparty. As I arrived in Fallingbostel I actually wasn´t in the

mood to deal with the exhausting way to the Heidmarkhalle where the party

took place, but what was left for me? So I took my stuff and went to the

partyplace. Arrived there (with some help of a friendly Pcfreak.. Hi!).

I firstly was incredibly overwhelmed by the impression that was offered to

my eyes: sooo many guys! No! I guess at all there were 900-1000 visitors

and I have to admit that because of this being my first BIG sceneparty, that

was a deeply moving moment and I surely won´t ban it out of my mind (like

some people ban others on IRC.. Hi Mendrake!)! Now, I put my thoughts on the

important matters and quickly payed the foolish entrance-fee of 50 DM and

started my seeking for Dodger and Fatman, ´cause we had arranged to meet there

and to be frank I had my problems to find them in this swarm at least at the

beginning. But why should it be in another way, I found what I searched and

even if I only knew Dodger from some telephone-calls, we recognized ourselves

quite fast (...a yellow t-shirt and braces! Ts, ts, ts!) and from now on I

wasn´t alone anymore in the wide, wild and wicked partyworld of the

computerscene! Well, at first I thought it just was a pure mistake by our

beloved mother earth, that so many guys spent their time by playing Quake or

PSX and by swapping some enchanting Triple X´s, but as I had to see, they

really were seriousely willing to make the long journey and pay the entrance

for this great delight. Hmm, quite admirable I think. Really. But what should

I -a real Party-greenhorn- demand a lot from these overtired but nevertheless

party-hungry visitors, that´s not my right.. Watch and learn was my motto.

And so I did also with the Accept and Metalvotze-guys when I saw how they came

out. Envy and jealousy penetrated my body as I saw how fantastic the guys

around Friese and Syntax enjoyed themselves! I tried to copy their partystyle

but curiousely didn´t (in difference to them..) find any satisfaction in

running on the stage and crying 'Ficken!' all the time or going around the

place very funny and simply to party! Either this was caused by much too less

THC or alcohol in my blood or I am just not a party-lion; but that´s life,

some have the special thing and some not... It´s also sometimes very

surprising, which person stands behind a handle. So it can surely happen that

the cute, nice boy from the house in the neighbourhood transforms into an

icecold maneater as quick as a flash! Really! But as we all know, the only

reason for visiting such a party are the releases, and ONLY the releases and

so I won´t embezzle the warezyield of the Symmek 98. The first compo that was

helt was the musiccompetition and I was astonished a lot when I saw which

sceners developed into musicians in that short time. Not that bad when the

scene gets new talents from time to time in this section, if this pays or

not... In my eyes, and I don´t have any doubt, there were four or five tracks

which sounded really nice, but the rest was quite low and so we had no other

way (at this noiselevel) than that which lead out of the hall, but maybe we

just missed the best ones right in that time. Could be.. The next climax was

the Graphic-compo! Not only that Rayden spoiled us with a new pic made by

Cyclone, no, there was even more. Great artworks for sure, but it became a

real problem to distinguish the real graphics from the fake-ones so I felt

a little bit unsure in my skin, but maybe I just was a little bit puzzled

by the fact that this was my first GfxCompo on a big screen, that´s possible.

As last competition the demos appeared on the screen. Hitmen showed their new

demo Reanim8ed for the demanding eyes of the visitors and also Cascade,

Willow and WOW impressed the whole partyplace with their new productions.

Even the PC- and Amigaguys nod agreeing and respectful at the sight of those

real fireworks of style, art and code. But also Padua wasn´t sleeping and

implemented the really funny idea to let the audience sing a karaoke-like

song (ofcause written by Cupid) during their demo and so Yellow Submarine

from the Beatles became the C64-scene-hymn on the spot. Another nice one was

produced with a fusion of Crest and Oxyron. The style and the code in this

demo was really nice and kicked some butt in my op´. Props to Oxy, Crest and

Pda for keeping the level on a good standard!! Thanks a lot! But there was

one question for the competitors that still were left: How could you as coder

get the attention from the guys in front of the big screen after such a flood

of quality?! Yeah, damn difficult, I have to admit, but AEG from Smash got an

inspiration or something else like this. The first part of his plan was to

let two demos compete at the compo, but that´s not all as you might guess.

He also fascinated all the present people with stunning 4x4-Pixel-Code and

as this wouldn´t have brought him all the votes he needed he went on to the

final blow: he asked his girlfriend (or fiancée?) in the romantic

end-upscroller if she feels like to marry him!! To the surprising of everyone

she afterwards went onto the stage and said Yes! That is love! We tried to

find out, if this all wasn´t just directed by him, simply to catch all the

remaining votes by the pure warmth of his heart, but seemingly this wasn´t

the case. So AEG, the whole Crest-staff wishes you and your wife to be all

the best for the future! May your marriage will last forever.

And with these words I´m hardly at the end of this report, but I still want

to use the last lines to say something about this party in general. At all

the partyplace seemed relatively clean and also the toilets were at a good

condition in relation to this bunch of people. Unfortunately the food was

quite expensive in my opinion and so I was very lucky that I took some

provisions to this party and I also could take some advantages out of these

cute sausages (Bautzner Senf!) Dodger has brought with him. I´ll thank you

on the usual way... you know what I mean, Lars. ;) Also the attempt to build

up a quiet sleeping-tent was ok, because in this one there really was silence.

But either we haven´t realized this in that night or it just was the pure

reality: it was damn fucking cold in there!! So we came to the conclusion to

prefer a sleeping-place under the tables and yes, it was noisy... Another

thing we recognized especially was that the Sound-PA wasn´t the very best

and so we haven´t had any interest to follow the advises or the other crap

that came out of the speakers introduced by this well-known Playstation-jingle

after three or four times. Maybe we better wouldn´t have placed that near

to the speakers, but ok. The last point I have to take into consideration

was the lame Gfx-compo. I can´t understand how some of these pics could be

voted that high and others (e.g. the really nice pic from Hogan/Reflex!)

were at so low places, really confusing a little bit. This also applies

for the Music-Compo, but in that case I didn´t care a lot. Some things

possibly can´t be understood or something... Well, what´s left? At all the

party was really cool and in view of the funny time we had there, we surely

will be at MekkaSymposium next year again. I hope you gained some impressions

of this one, even if they were only with my personal point of view.

..yours, [ecsic of DyTec and Acsore]--====================987654321_0==_

Search CSDb
Sponsored links
Users Online
Steel/SCS & TRC/G★P
The Human Co../Maste..
Guests online: 40
Top Demos
1 Unboxed  (9.7)
2 Uncensored  (9.7)
3 Edge of Disgrace  (9.7)
4 Coma Light 13  (9.6)
5 Comaland 100%  (9.6)
6 The Shores of Reflec..  (9.6)
7 Lunatico  (9.6)
8 X Marks the Spot  (9.5)
9 Wonderland XII  (9.5)
10 Comaland  (9.5)
Top onefile Demos
1 Smile to the Sky  (9.6)
2 Instinct  (9.5)
3 Daah, Those Acid Pil..  (9.5)
4 Dawnfall V1.1  (9.4)
5 FMX Music Demo  (9.4)
6 Party Horse  (9.4)
7 Pandemoniac Part 2 o..  (9.4)
8 Crystal Gazer  (9.4)
9 Rewind  (9.4)
10 Bad Boy  (9.4)
Top Groups
1 Fossil  (9.7)
2 PriorArt  (9.7)
3 Oxyron  (9.4)
4 Booze Design  (9.4)
5 Censor Design  (9.3)
Top Organizers
1 Burglar  (9.9)
2 Sixx  (9.9)
3 Irata  (9.8)
4 hedning  (9.8)
5 Taper  (9.8)

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2019
Page generated in: 0.037 sec.