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Forums > C64 Composing > Speech-Synthesis
2005-09-04 17:18
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Speech-Synthesis

Hi,

There are only few people, who used ring-modulation to simulate Speech....
I even want try it, but unfortunately I don't have any idea how this works
Before I waste time by testing I ask here: Is there someone with knowledge?

Btw: Is there someone who can tell me, what the voice in AGEMIXER'S song "Da Shit (Eastwood Jack's Red..)" says?
 
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2006-08-19 12:47
Hein

Registered: Apr 2004
Posts: 964
yes, I compared it to other speccy tracks as well.. this kind of crappydigithroughalousyspeaker music is not my favourite in the list of speccy tunes. (Possibly it isn't digi, I do not know the technical aspects of Speccy 48K/128K tunes, but it sounds bad nevertheless)
2006-08-19 13:51
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Hein, is that Transform speech sid for release/finished ?
2006-08-19 14:34
CreaMD

Registered: Dec 2001
Posts: 3075
I would tend to believe that it is not digitrack, cosindering Tim Folin's musical insanity. It's just 6kb. But maybe it is, it still can be put together from some low quality guitar samplings. Even that "quasi-drum" sounds sampled (that's said for 128kb speccy version, in 48k version it sounds a bit like the mp3 I've posted before).

http://www.c64.sk/temp/microspeccy-plus-chronos.zip (+ music player) (btw. sounds a bit better there)
2006-08-19 17:07
Hein

Registered: Apr 2004
Posts: 964
Many tunes have this 'small pw' sort of sound. Maybe it's a very short wavesample.

Rambones, that tune is released, yes, in this forum. (But the speech is used in Trans*Form as well)
2006-08-19 18:01
Laxity
Account closed

Registered: Aug 2005
Posts: 459
Quote: Many tunes have this 'small pw' sort of sound. Maybe it's a very short wavesample.

Rambones, that tune is released, yes, in this forum. (But the speech is used in Trans*Form as well)


Do you mean similar to the GameBoy with its 16 or 32 (?) bytes wave sample thing?
2006-08-19 19:18
Hein

Registered: Apr 2004
Posts: 964
mmm, 16 bytes. Thats really not much. Possibly the reason why it's pitch is so high. Mysteries, mysteries, spooky Spectrum.
2006-08-19 21:58
CreaMD

Registered: Dec 2001
Posts: 3075
European_5-A-Side.sid - tune #2 crows cheering #3 whistle ;-)

http://www.c64.org/HVSC/Barrett_Steve/European_5-A-Side.sid
2006-08-20 20:22
CreaMD

Registered: Dec 2001
Posts: 3075
Just recalled JCH's Give it up ;-)

http://www.c64.org/HVSC/JCH/Orcus_giv_it_up.sid

Was that Orcus game actually finished? Must check.
2006-08-20 20:37
Tch
Account closed

Registered: Sep 2004
Posts: 512
Quote: Just recalled JCH's Give it up ;-)

http://www.c64.org/HVSC/JCH/Orcus_giv_it_up.sid

Was that Orcus game actually finished? Must check.


Or his "Bonzai" attempts.. ;)

"Give it up" is pretty cool.
2006-10-28 07:43
Bamu®
Account closed

Registered: May 2005
Posts: 1332
I'm wondering how KB's speech-synth (inluded in farbrausch_v2) works. Sure it's a PC tool, but who knows what can be done with the SID...

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