| |
Burglar
Registered: Dec 2004 Posts: 1089 |
X2016 Competitions: Your Input Wanted!
The 28th of october is still far away but getting closer and closer. The organizers have been getting busy and are now well underway to get everything sorted out for another smashing X!
Since entry delivery and running the compos at X14 went quite smooth and voting is now done in realtime, we believe we may have room for 1 or 2 more (small/fun) c64 competitions. Like a PETSCII compo or a 4k compo, or maybe you guys have an idea?
Or perhaps you think the straightforward demo/music/gfx compos are enough.
Let us know :) |
|
... 214 posts hidden. Click here to view all posts.... |
| |
PAL
Registered: Mar 2009 Posts: 271 |
Burglar: Here is my first response to your post.
2sid, and even a unlimited amounts of sids would be fun, like just mount up like 30 sid voices and compose all the way... I would love that... and the petscii also. A more weird one would be a sprite compo - still sprites with plexer and a animation sprite compo, run from c64 without screen on... just sprites (and rasterbars maybe)... suggestions only!
Just if it got lost in all the bullshit on here. |
| |
Hoogo
Registered: Jun 2002 Posts: 105 |
About recording: On the last MS I handled the C64 stuff nearly every demo was crashing during recording, and no change of hardware could fix that. Whatever scene spirit was in the power network that day, I'm glad that recording could keep it away from the show.
Just check before the party that the recording has no problems with interlace, there was a TP that messed with that. And check problems with 50Hz in these modern times.
Sprite compo sounds nice. Another suggestion: Levels for a game engine? |
| |
Burglar
Registered: Dec 2004 Posts: 1089 |
Heh, kinda interesting how this thread has derailed a bit, but good to see many suggestions and also some useful discussions.
Obviously, we will not pre-record anything for multiple reasons, it is kinda impossible timewise anyway. This also rules out a wild-compo imho. And besides, we are c64-only for a reason.
What's also important, is the expected amount of entries. X compos are really about who is best in the scene and a compo with only a few entries is too easy to win :)
I'd say a PETSCII compo is a go, for all the right reasons (truly c64, big amount of entries, does not cost a whole lot of time and it'll be fun:).
2SID, I'm not sure yet, and besides, need to discuss it with the other orgs first.
And then there's the idea of splitting off onefile demos. Hmmm, it sounds a bit drastic I think, and wouldn't it cannabalize the main event too much? Or maybe smaller teams would be more likely to enter, who would otherwise skip making a demo?
Judging from previous compos, there really is no need to split them up, imho. |
| |
Smasher
Registered: Feb 2003 Posts: 519 |
then do a intro compo instead of the onefiledemo one. 1 min max show each entry. |
| |
Kabuto Account closed
Registered: Sep 2004 Posts: 58 |
Random thought: "live mixed" music compo - specify style, tempo and duration so tracks are mix-able, and mix them duing the compo, like they did at TRSAC |
| |
PAL
Registered: Mar 2009 Posts: 271 |
Burglar: You are right... X is the peak compo c64 party, and only c64... 2sid would be nice however. Just to point out, when mahoney or noname create such massive one-filers there is no reason to split. Just do not add REU into one-files as it is done so here on csdb, that is just unfair to all them great one-file demos on the standard hardware. |
| |
Copyfault
Registered: Dec 2001 Posts: 475 |
-1 for Wild/expanded C64 (this would pave the way to the end of the c64 scene)
+1 for PETSCII
+1 for Dir-Art
-> maybe these two could be mixed, e.g. allow Dir-Art and Standalone PETSCIIs _or_ have some sort of "scrolling PETSCIIs" that are printed directly after a dir command
+1 for size coding compo
-> 1-block- /or/ code-that-effect- /or/ smth like a "realtime generated picture" theme would be interesting (just like that madonna pic by graham for ex.)
The more I think about it, the more I get to the point that the most important compos are the classic C64 compos MSX+GFX+DEMO. Maybe just sticking to these is the best solution ;) |
| |
CRT
Registered: Oct 2012 Posts: 87 |
Burglar:
Splitting one-filers from the rest would be a bad idea.
They should all be in the same compo, one demo compo. Just that the one-filer with the highest votes will win a one-file award and rank.
I think that can encourage some great small releases that might otherwise have been held back. |
| |
null Account closed
Registered: Jun 2006 Posts: 645 |
Quote: just for the records: i am very much against recording C64 demos at X. show them live and let them crash. AND FUCKING DONT SHOW THEM AGAIN IF SO.
and please use a proper 1541 for the damned compo too. not some half working emulator.
+1 for using a real 1541.
I'm not *entirely* against the 1541U, in fact, I feel like it does a reasonably good job for the most part, but having a disk swap menu pop up halfway through the demo isn't acceptable, especially when most demos with multiple sides have some effort put into the flip disk part.
But I also understand it's not entirely practical to use a real drive and that I'm just obsessed with using real floppies (: |
| |
Snabel
Registered: Aug 2015 Posts: 24 |
Quote: +1 for using a real 1541.
I'm not *entirely* against the 1541U, in fact, I feel like it does a reasonably good job for the most part, but having a disk swap menu pop up halfway through the demo isn't acceptable, especially when most demos with multiple sides have some effort put into the flip disk part.
But I also understand it's not entirely practical to use a real drive and that I'm just obsessed with using real floppies (:
Well, if you swap disk via telnet, you will not see any on-screen menus. |
Previous - 1 | ... | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | ... | 23 - Next |