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Forums > CSDb Entries > Event id #2558 : 1st CSDb Dir Art Compo
2017-02-06 09:38
bugjam

Registered: Apr 2003
Posts: 2594
Event id #2558 : 1st CSDb Dir Art Compo

OK folks, here's something to entertain you all again. :-)
Based on the nice idea which came up in the X2016 thread, when the discussion went about a new compo to be held in addition to the traditional ones, I decided to go ahead and put it into practice - I guess this is the first time such a compo is held; please correct me if I am wrong.
So it is all about creating a nice directory - an art which rarely gets the attention that it actually deserves.
Here are the rules:

- Directory needs to be loaded with LOAD"$",8 and then LISTed
- Previously unreleased
- It does not need to contain any binary
- However, it is allowed to enter a directory linked to a release which comes out during the competition period; this release might be a party release or a standalone release uploaded here to CSDb or elsewhere
- The entry shall be labelled as "C64 graphics (PETSCII)" here; if the mods prefer to label it "C64 misc.", it is also fine of course
- In case the directory is used in another release, a separate entry must be created for the compo; the download link may point to the original download of the release
- Any topic is allowed
- Any trick is allowed (so the coders get their brains steaming as well ;-)

Voting will be through PM to me; last time (in the SF graphics compo) I wanted people to vote for ALL entries for their vote to be counted, but that led to a very low number of votes cast, therefore I will go for top 5 voting this time, with the 1st receiving 8 points, 2nd 6 points, 3rd 4 points, 4th 2 points and 5th 1 point.
Voting period will be from April 1st until April 15th; votes cast before will not be counted.

Prices will be a special surprise for the first 3 places; in addition, 1st place gets to choose 3 original games from my double list, 2nd 2, and from 3rd on everybody gets to chose 1. Yes, all participants will get something! :-)

OK people, go for it!!!
Yours,

Bugjam
 
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2017-02-07 17:25
hedning

Registered: Mar 2009
Posts: 4732
Wertstahl: I hear you. Still: This only convince me CSDb might not be the best place for compos. I fully understand the desire to add a surprise effect etc, but it is not fully compatible with the idea CSDb stands for: a database for the C64 scene, with the goal to be as complete as possible, including and securing all information - screenshots included.
2017-02-07 19:18
bugjam

Registered: Apr 2003
Posts: 2594
Well, I'll volunteer to add each and every screenshot myself - after the compo is over. But it is clear that screenshots of scrolling artwork are not able to represent the work adequately. So my offer goes only for static screenshots, not 50 fps animated GIFs.

EDIT: OK, just forget about that rule. It was just an idea.
2017-02-07 22:04
Smasher

Registered: Feb 2003
Posts: 521
easy solution to make everyone happy: add the screenshot on csdb but upside down! so no csdb rule is broken and people after watching a couple of entries will automatically list that d64 dirs on emu/real-hw instead, to avoid neckache...
:P \o/
2017-02-08 01:52
Kruthers

Registered: Jul 2016
Posts: 21
Actually, I've often wished CSDB has a user pref for toggling off screenshots, which I would use temporarily after a compo to cut down on spoilers. Instead I usually cover that part of the browser with another window, heh...
2017-02-08 15:03
chatGPZ

Registered: Dec 2001
Posts: 11391
the screenshots should generally not get shown until after a) you downloaded the entry b) voted for it
2017-02-08 19:18
Digger

Registered: Mar 2005
Posts: 438
I expect lots of shitty dirs. So YES to screenshots. Sorry!
2017-02-09 21:36
Mermaid

Registered: Jan 2002
Posts: 338
Added my first entry, with a screenshot (sorry Bugjam).
2017-02-10 23:43
ws

Registered: Apr 2012
Posts: 251
This compo will again change alot. Can we try and collect some earlier spectacular directory art attempts? Because i think we have some real firsties here.
Also: has anyone managed yet, to get past $dcff?
2017-02-11 00:15
Shine

Registered: Jul 2012
Posts: 369
Never thought, that this would be kind of amazing compo! :D Looking forward for more nice ideas! :)
2017-02-11 09:38
wacek

Registered: Nov 2007
Posts: 513
I will be a minority here, but as much as I love the fact of finally having a DIR compo ;) it's a turn off for me that the trickery stuff is allowed. I'd really prefer hardcore/oldschool dirs which were always rather underappreciated in the scene, than what I am afraid will now become just another trickery compo for coders. In a similar vein a bit we had with logo compo...
Just my few cents, rant over, don't mind me ;)
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