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Forums > CSDb Entries > Release id #171312 : Vandalism News #68
2018-11-12 09:59
Bitbreaker

Registered: Oct 2002
Posts: 504
Release id #171312 : Vandalism News #68

What a huge bunch of technical bullshit about the Performer's demo in there :-D The fake phong is realtime, the starfields are realtime and fullscreen (It would be 500 dots on the first one if no sprites used, 50fps). Vectors with samples are possible and was proven in Fantasmolytic already ;-) The cube in fullscreen is animated, true, but lossless and runs 870 frames long with 50fps, while loading the turn disk. Because: Profis machen das so.
Hope that is clear now. Now go and sharpen your analyzing skills :-D
 
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2018-11-12 15:21
Perplex

Registered: Feb 2009
Posts: 255
Constructive criticism is of course more than welcome.

Wouldn't it be nice if one or more people just stepped up and said "I can do better, let me write!" though?

The content doesn't write itself, you know.
2018-11-12 15:25
Bitbreaker

Registered: Oct 2002
Posts: 504
Quoting Perplex

The content doesn't write itself, you know.


Same goes for demos :-D It's not just slapping together a few animations and gifs :-D
2018-11-12 15:29
Raistlin

Registered: Mar 2007
Posts: 657
Quote: Constructive criticism is of course more than welcome.

Wouldn't it be nice if one or more people just stepped up and said "I can do better, let me write!" though?

The content doesn't write itself, you know.


Dammit, fine, I'll do it...

X Marks the Spot: "Brilliant, unbeatable, best demo I ever saw" (10/10)
Unboxed: "Bah, GIFs everywhere" (1/10)
Star Wars Demo: "Too much Spock" (1/10)
Delirious 11: "I've literally been waiting 27 years for this awesomeness" (10/10)

And I think I speak for everyone with my honest, unbiased reviews.
2018-11-12 16:31
Carrion

Registered: Feb 2009
Posts: 317
I don't want to be cruel but there's more flaws to the issue...
examples?
well, the news sections says:
- carrion left shape
- carrion left Elysium to join bonzai.

well actually all above is true but more precisely would be to say:
- carrion left elysium in 2015
- carrion left shape to join bonzai.

there's few more flaws, and the ones that hurt my eyes are:
The Facet interview has the same question asked twice (the one about his favorite c64 artists). At first he mentions Joe and in second one he mentions Wrath Design as an artist (weird at least) did anyone proof-read (or edited) that?
in the article about crackers scene in Poland there also few thing that are wrong, but because I don't care about crackers scene I left it for you to find!

One thing I find really good is The Market sections. I will get back to this articles again as I need to have full picture of the game development market before deciding which of my 3 games I want to finish first. The Market has some nice insights that otherwise are not to be found on YT or sites like IndieRetro News.

I know all things I mention above is probably last thing you care about but in overall this issue looks, so, so. #67 was much better.

oh and btw:
I always appreciate the 1581 version
http://retronavigator.com/post/180032579998/1581-vn-time-again-..
2018-11-12 16:43
MagerValp

Registered: Dec 2001
Posts: 1074
Quote: The world of Demos in VN is full of bullshit, indeed. I think the author tries to be funny (calling the snake in X Marks the Spot "a turd" and Dart Vader flip disk part in The Star Wars demo "Dark Helmet" from Spaceballs, etc), but mostly he only describes what he sees on the screen, which we all know how it looks. Get someone that knows stuff about demos to write it, please.

Bring back Nordic Scene Review!
2018-11-12 17:15
Oswald

Registered: Apr 2002
Posts: 5086
Quote: What a huge bunch of technical bullshit about the Performer's demo in there :-D The fake phong is realtime, the starfields are realtime and fullscreen (It would be 500 dots on the first one if no sprites used, 50fps). Vectors with samples are possible and was proven in Fantasmolytic already ;-) The cube in fullscreen is animated, true, but lossless and runs 870 frames long with 50fps, while loading the turn disk. Because: Profis machen das so.
Hope that is clear now. Now go and sharpen your analyzing skills :-D


"Because: Profis machen das so."

profis have already made that cube realtime in NW. since when do profis use anims anyway ?:P
2018-11-12 20:51
Bitbreaker

Registered: Oct 2002
Posts: 504
Its simply a brief proof, that it can be done better. Rendering delta into a single buffer at full framerate lossless can be much sexier than lossy codebook driven approaches. Nothing more, nothing less :-)
2018-11-12 21:18
PAL

Registered: Mar 2009
Posts: 271
You take yourself too serious again :-)

The intro to the whole VN world of demos section:
-----------------------------
x2018 live demo reviews

Done real-time, looking at the stream when in the most insane man-flu ever hit when a nerd is due to travel and have fun with all his friends on the best scene party.
-----------------------------

Thought that was a fun twist to it as I had to stay at home in high fever and a real-man-flu :-)

Look at the first screen in this 3 of 3 live recordings from 2010... it is the basic...

https://www.youtube.com/watch?v=gdizFkv7omw

Lets have fun. I know I got too seriousness also in the past after this rush, slagging transitions and all that take so much time to create. I am inactive because of it, I want to have fun - not another full-time job. Monster and huge beasts of demos... When I pixeled a koala that was over 42 screens tall streaming live from one slow floppy disk-side with Perplex coding lots of effects - we were told it was so incredible lame, it took over 9 minutes to watch... hahaha.... on a c64 one floppy flawless... It is a never ending story I guess. Take care, all, you are some of the people I look at as my best friends inside a strange weird hobby and very narrow bunch of special people...
2018-11-12 21:35
hedning

Registered: Mar 2009
Posts: 4720
I wonder why people don't get the oppertunity to defend themselves in VN when attacked. In VN #60 The Shadow had lots of text full of bullshit and lies about Sixx/GP, and Jazzcat had one year to ask Sixx if he wanted to reply, but no. The same happened in this issue. The Shadow get's three pages in the "Headline News" to spread his opinions about CSDb and what happened four years ago, calling individuals unintelligent and a lot worse, and still no contact or oppertunity was made for the CSDb mods to reply. That is not being objective; it's really bad journalism.

1. It is not news. 2. It's biased bullshit. 3. It makes one wonder if there was a thought behind letting that text be published unanswered.
2018-11-12 21:36
chatGPZ

Registered: Dec 2001
Posts: 11354
it was fun reading though :=)
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