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null Account closed
Registered: Jun 2006 Posts: 645 |
Adding screenshots for interlaced pictures - the proper way!
1) load picture in vice.
2) set maximum emulation speed to 10%
3) take 2 different screenshots
4) ???
5) profit!
the result is somehting like this:
( sure, it's not perfect, but at least it doesn't fool people because there are 2 blended images )
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gregg Account closed
Registered: Apr 2005 Posts: 56 |
I like Sorex' flash thingie, but I don't like flash. ;)
Now if it would only be possible to export images out of Vice with PAL emulation applied to them... |
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Hein
Registered: Apr 2004 Posts: 948 |
Knoeki, that looks like they cut the budget on animation frames, like the usual cheap Manga crap. But if you want to add such screenshot for your own releases, sure. |
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null Account closed
Registered: Jun 2006 Posts: 645 |
as said, it was just an idea. I must say in flash it looks much better.
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Zyron
Registered: Jan 2002 Posts: 2381 |
Knoeki's animated gif flashes more than Sorex' flash-thingy. :) |
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jailbird
Registered: Dec 2001 Posts: 1578 |
Oh noes. Please don't make another of those ultra-boring threads about screenshots and flickering and stuff.
1st rule: you do not complain about the flickering as long you're emulating it.
2nd rule: you DO NOT complain about the flickering as long you're emulating it.
3rd rule: you use a god damn Commodore 64 and forget about emulation and screenshots
kthnxbye
:)
PS for Knoeki: that gif anim is SCHEISSE! |
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assiduous Account closed
Registered: Jun 2007 Posts: 343 |
Jailbird its not emulators fault,its the LCD/CRT monitor displaying at a frame rate other than 50FPS that fucks it up:) the emulated flicker is the same,connect your PC to a PAL TV via TV out on your gfx card and you wont be able to tell the difference. other than that i agree |
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gregg Account closed
Registered: Apr 2005 Posts: 56 |
It would work A LOT better if todays LCD screens would actually support higher refresh rates, 75 Hz and up. A real pity that almost none do. |
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MagerValp
Registered: Dec 2001 Posts: 1074 |
It'd be even better if they all supported 50 Hz, or even 50.12...
A blended shot is much better than trying to emulate C64 interlace with animgifs or flash crap. It'll never look right on a VGA or LCD monitor, as they are physically different from an old 15 kHz monitor, and you don't get a stable 50.12 Hz animation.
If you want to visualize the flicker, the closest you can get is a 60/40 blend of the two frames, but it takes several minutes to create a screenshot like that.
It still doesn't look very close to the real thing, and it never will. So stop bitching about screenshots and look at the releases on a real C64.
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Mace
Registered: May 2002 Posts: 1799 |
For me, the only proper way of adding screenshots of interlaced pictures is to grab the two frames and blend them 50%/50%.
This results in a wonderfully coloured picture that is easy on the eyes.
Interlacing is a method, not a goal.
So when possible, revert to the static blended picture.
And get proper software to do it. |
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Sorex Account closed
Registered: Nov 2003 Posts: 43 |
there's no reason to become rude on this topic.
more than a decade ago I was the first who posted IFLI pictures in 136 colored images on my old site.
(routine ate funpaint2/Gunpaint & RAW picture data)
why?
emulators couldn't even deal with those special modes at that time (time of C64S & Power64 or something), so people who had interest into c64 gfx compo's couldn't see what they wanted when they didn't own a real machine.
the merged one is the best but doesn't really represent how good or bad it flickers on a real one when it isn't dithered to prevent flickering (the source picture that is).
ofcoz it's better to see them on a real machine but not everyone has that option or time to transfer it all.
so I/we just came up with options to bypass those problems.
If people didn't care about such options then there wouldn't be any emulators either which would be a great loss in c64(/and other) interest for sure. |
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