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spider-j
Registered: Oct 2004 Posts: 455 |
Release id #216054 : GTUltra V1.0.3
Better take this to discussions to not flood the comments.
Quote:Can you run it from the win32 folder?
Running the exe through WINE works fine. I'd prefer a native linux build though. |
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theK
Registered: Oct 2020 Posts: 44 |
But... Am I thinking the wrong way here... Do you really need to create the folder if you make sure it's already there in the .zip with the content? |
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theK
Registered: Oct 2020 Posts: 44 |
Never mind. Now it compiles fine. And the themes work! \o/
Good job! |
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Jason Page
Registered: Sep 2015 Posts: 87 |
The folder allows you to place your own modified palettes in there and they will also load on startup. Glad it’s finally working!
Sorry for the chaos. |
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hedning
Registered: Mar 2009 Posts: 4632 |
GTUltra V1.2.0 |
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Jason Page
Registered: Sep 2015 Posts: 87 |
I pushed some changes since 1.2.0 release
- FIXED: splitting/joining/expanding/shrinking patterns would not work correctly if follow was enabled.
- NEW: 3 channel pattern display (single SID or 3 SID channels 7-9) expands to fill more of the screen, similar to the original GT layout. |
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tlr
Registered: Sep 2003 Posts: 1743 |
Good work!
Suggestion:
It would be cool if the lighter/darker highlighting steps could be set individually for use with odd meters, like 3 + 4 or 3 + 2 and similar. |
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Silver Dream !
Registered: Nov 2005 Posts: 108 |
Does the latest (1.2.0) build on macos? |
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Jason Page
Registered: Sep 2015 Posts: 87 |
It has only been built and tested on Windows and Linux. I haven’t got the knowledge to build for Mac,I’m afraid. |
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chatGPZ
Registered: Dec 2001 Posts: 11188 |
If it works in Linux, chances are high it will compile in macOS too - just try it :) |
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hedning
Registered: Mar 2009 Posts: 4632 |
Apple is the main enemy of Commodore, mind you. :P |
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