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Stingray Account closed
Registered: Feb 2003 Posts: 117 |
FASTER 3D GRAPHICS
I've heard it said before that the way the VIC chip addresses memory (8x8 cells) makes it slower fo rendering graphics because of the extra calculations needed. So what way would you have had the Commodore engineers design an alternative addressing mode so that 3D graphics could be calculated quicker? I would realy appreciate your ideas on this. |
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Stingray Account closed
Registered: Feb 2003 Posts: 117 |
You are meant to lose the bottom line from the polygons when EOR filling right?? |
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Skate
Registered: Jul 2003 Posts: 494 |
afaik, that's right. |
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PopMilo
Registered: Mar 2004 Posts: 146 |
Great news!
I like that you are not trying to generate new type of palette or resolutions or something like other 8bit add-ons that change the spirit of them completely...
Tweeking address and data buses on fly and doing blitter stuff is enough for years of experimenting :)
ps. What is TEXAN mode ?
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Martin Piper
Registered: Nov 2007 Posts: 718 |
Good luck Stingray. :) |
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Stingray Account closed
Registered: Feb 2003 Posts: 117 |
This is a shot of the EOR filler working. The first picture is with out the EOR filling enabled, second shot is the same screen but with the VIC-X doing EOR fill.
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Frantic
Registered: Mar 2003 Posts: 1647 |
Aha! I see this is hardware is suitable for nazi propaganda! ;) |
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Stingray Account closed
Registered: Feb 2003 Posts: 117 |
LOL, inspired by Wolfenstein :) |
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TWW
Registered: Jul 2009 Posts: 545 |
I'll take one. When do you expect to have it in mass-production?
;) |
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Stingray Account closed
Registered: Feb 2003 Posts: 117 |
At this rate 2020, which really sux cus I think the world is meant to end in 2012 or something? Hopefully soon but just depends on how much free time I get :) |
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encore
Registered: Aug 2010 Posts: 67 |
Just came to think that this could make Stunt Car Racer look like how it did on the Amiga/Atari version (and probably increase framerate too). The Vic-X concept was new to me but sounds very interesting. |
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