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Forums > CSDb Entries > Release id #248155 : Hiking Home for Christmas
2024-12-09 23:04
Krill

Registered: Apr 2002
Posts: 2980
Release id #248155 : Hiking Home for Christmas

Drama posts go here:
 
... 128 posts hidden. Click here to view all posts....
 
2024-12-12 09:19
4gentE

Registered: Mar 2021
Posts: 285
Quote:
i would never thou speak out which persons i think use AI or any other helpful tools. unlike some of you guys are trying to blame others in public even without proofs.

if its realy important to you guys, then teach the masses how they can recognize AI converts.

@Peacemaker:
These are very good points. Very good. Or rather, its one very good point, and one useful suggestion.
Usually it's not easy or productive to try and teach consumers of popular art/craft how to evaluate it. Especially in a setting like the demoscene. It gets branded as being snotty and not "democratic". Since there are less gfx artists than consumers of their work, the logic was: it would be easier to plead with gfx artists not to steal or cheat, than to "teach" consumers of their work how to spot a fake. And it would solve the problem thoroughly once and for all. At least, that's how I understood that gfx guidelines paper. Was this a viable strategy still remains to be seen.
2024-12-12 13:26
Dr. TerrorZ

Registered: Oct 2013
Posts: 17
There are of course more purposes for C64 images than showing how "good at drawing" the person is.

But I don't get why a person wants to pretend they are "good at drawing" by using other means. Tell something about how you made your pictures, it shouldn't be a huge problem? I don't mind references. But why hide the process, why hide the credit?
2024-12-12 13:37
4gentE

Registered: Mar 2021
Posts: 285
@Dr. TerrorZ:
Exactly. Many people possess crazy Photoshop skills. Or mindblowing 3D modelling/texturing/lighting/rendering skills. Skills that some of the artists crafty with pencil and paper (or joystick) can only dream of. Yet, I get the feeling some of these guys (ok girls too) want to hide their true talents and present themselves as having good drawing skills. For whatever reason. Some have "prompt engineering" skills. FFS show off, brag, don't pretend to be someone else. Why they do it is beyond me too.
2024-12-12 16:47
CopAss

Registered: Sep 2004
Posts: 21
Quote: There are of course more purposes for C64 images than showing how "good at drawing" the person is.

But I don't get why a person wants to pretend they are "good at drawing" by using other means. Tell something about how you made your pictures, it shouldn't be a huge problem? I don't mind references. But why hide the process, why hide the credit?


They must have "good" reasons for hiding the creating process.
Those who are honest won't make a problem out of it.
"okay I'll make a timelapse if you're curious about it!"
but the way he yells about every picture that he copied it, AI, etc.
admit that he can't draw and then we'll evaluate his works that way.
but then he won't win competitions in graphics, but will go into the freestyle, wild category.
2024-12-13 09:08
Burglar

Registered: Dec 2004
Posts: 1101
Quoting CopAss
They must have "good" reasons for hiding the creating process.
Those who are honest won't make a problem out of it.

It probably has to do with the accusations w/o proof you post in many threads, the swear words and general awful behavior.

And then you expect everybody to dance to your tune. LOL

The words I quoted from you are a perfect example, you basically claim that everybody who does not answer to your demands is dishonest. But you forget nobody has any obligation to answer to you.

The way you and a very small amount of others keep screaming, keep misbehaving and keep destroying every thread about graphics is very off-putting and very far from general scene ethics.

You need to learn how to bring your ideas without blame and attacks and without virtue signalling. You'll be much more effective this way.
2024-12-13 09:54
Krill

Registered: Apr 2002
Posts: 2980
I also second Gröpaz' assertion that nobody is required to disclose their process and perfectly justified to ignore such demands.
2024-12-13 10:04
TheRyk

Registered: Mar 2009
Posts: 2244
Quoting Bitbreaker
... With accepting that skills aren't well developed yet, one enters the chance of growth, with hiding that fact, one will stick to the old routine and never change, but keeping up the drama.
So becoming good, means to accept own failure first, which applies for all cetegories, not only gfx.

For some reason the drama is mostly about gfx lately.

I can't recall any recent debate about coding. Some decade(s) ago, people frowned about cross development in general, today this doesn't seem to play much of a role, the debate is reduced to matter of taste.

About cracking: Is it bad if someone uses a disassembler or VICE Mon? I don't think so.

Sure, we have debates about music time and again (is multi-speed allowed, are samples lame, THCM tool, stolen GT .INSes etc.), but less frequent and controversial.

So BTT, the gfxians seem to be the most AI-worried people at the moment.

What bitbreaker and others said about transparency of process being recommendable, definetely makes sense, especially the part about secret-mongering always fuels the fire; some Pharisees permanently wield their torches and pitchforks and just wait to jump at someone with fishy or incomplete workstages. These folx more often than not have a point, however, I'd appreciate a somewhat more laid back attitude, after all it's Advent season, so leaving the church in the village or biting your fingers is an alternative to generating AI/wired drama again and again....
2024-12-13 12:15
Scrap

Registered: Jan 2021
Posts: 20
Totally agree with TheRyk. And it is absolutely ok to discuss things like this and I understand everyone’s concerns. But nobody needs to make some kind of witch-hunt out of this.
2024-12-13 13:21
4gentE

Registered: Mar 2021
Posts: 285
Quote:
For some reason the drama is mostly about gfx lately. I can't recall any recent debate about coding.


Mindlessly jerking around with "AI" prompt-to-image tools, then converting the result, then collaging the chunks like you were half blind, then shifting a few (or a few hundred) pixels manually earns you top positions at some gfx compos these days. For rave reviews and ratings here, often you don't even have to shift any pixels manually. There are people that have no clue that this happens, there are people who just don't care. And there are people that are disappointed by this state of things at this mature age of the scene. So, drama.
Now, when "AI" starts churning out lame, ugly, half-assed demos that you'll immediately recognize for the crap they are, and when that demos start getting top spots in compos and rave reviews here, then the code drama will happen.

Although I saw certain someone getting kinda dramatic over the use of the word "demomaker". ;-)

But, let's talk about animations vs. realtime.
2024-12-13 14:24
Peacemaker

Registered: Sep 2004
Posts: 275
Quote: I also second Gröpaz' assertion that nobody is required to disclose their process and perfectly justified to ignore such demands.

This!
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