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Forums > CSDb Discussions > Plogue Chipsounds is released.
2009-10-15 09:49
neilbaldwin
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Registered: Sep 2009
Posts: 48
Plogue Chipsounds is released.

I'm really surprised nobody has mentioned this yet.

Plogue Chipsounds is a VSTi/AU plugin that emulates several different old systems (including NES/GB/C64/Atari 2600). It's been a couple of years in the making and they seem to have gone to great lengths to make it as accurate as possible.

http://www.plogue.com/?page_id=43

http://ploguechipsounds.blogspot.com/

I've just bought my copy and will be giving it a test soon.

I've been quite excited about this for some time but it raises interesting discussion I think:

- what does this mean for purists who think you should only use the original hardware?

- does it mark the death of the "chip sound", making it available to the masses with none of the limitations/work-arounds we are so fond of working with?


 
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2009-10-17 15:57
SIDWAVE
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Registered: Apr 2002
Posts: 2238
If you need help with renoise, fire an email.
2009-10-18 16:07
FATFrost
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Registered: Sep 2003
Posts: 211
use buzz as a host it's amazing and free!
2009-10-18 21:22
1BM

Registered: Nov 2002
Posts: 49
Quote: use buzz as a host it's amazing and free!

and it never crashes.
2009-10-19 01:18
chancer

Registered: Apr 2003
Posts: 347
Neil, when did mac stop using the vst format then? it's been a long while since I used a mac, I'm surprised to hear that.

the thing about it , a lot of the sid chip or general chip sound things are pc only and weren't ported.. odo synth , errm unknown64 and as someone mentioned the re:fx one.

there has been a few Nintendo NES ones etc also, and an AY one which is around

http://www.preromanbritain.com/ymvst/
for example.

I have a few commerical synths I have, which have c64 inspired sounds, dreamsynth and syleth1 , but I don't think these things are a 100% match for the real thing.. maybe it's like older synths, as the chip heats up a bit the characteristic of the sound changes.hhmm
2009-10-19 06:19
Linus

Registered: Jun 2004
Posts: 640
Quote: and it never crashes.

LOL LOL LOL
2009-10-19 08:42
FATFrost
Account closed

Registered: Sep 2003
Posts: 211
erm yeah buzz crashes but so does my c64....

you can use vst and dx plugins and it has full trackers with effects.
2009-10-19 09:12
Linus

Registered: Jun 2004
Posts: 640
I know Buzz by heart and it's great and all, don't get me wrong. But I'd never dare to call it stable :) But then again I am not up to date regarding latest native machines, DX and VST adaptors. I vividly remember it to crash like hell on a lot of systems. We had to save our files every 5 minutes and never dared to use it for live gigs.
2009-10-19 09:55
neilbaldwin
Account closed

Registered: Sep 2009
Posts: 48
Quote: Neil, when did mac stop using the vst format then? it's been a long while since I used a mac, I'm surprised to hear that.

the thing about it , a lot of the sid chip or general chip sound things are pc only and weren't ported.. odo synth , errm unknown64 and as someone mentioned the re:fx one.

there has been a few Nintendo NES ones etc also, and an AY one which is around

http://www.preromanbritain.com/ymvst/
for example.

I have a few commerical synths I have, which have c64 inspired sounds, dreamsynth and syleth1 , but I don't think these things are a 100% match for the real thing.. maybe it's like older synths, as the chip heats up a bit the characteristic of the sound changes.hhmm


Sorry, I didn't mean to suggest that Mac's had stopped using VSTs.

It's just that I use Logic and it's native plugin/instrument format is AU. You can "wrap" a VST inside an AU plugin and use it that way.

You can, of course, also use a sequencer that uses VSTs natively such as Cubase etc. on Macs too.
2009-10-19 10:55
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
We've run off topic now :D
2009-10-19 23:06
FATFrost
Account closed

Registered: Sep 2003
Posts: 211
hehehe, live gigs? meh... i have no shows lined up, but on another note Buzz is being re-coded again by Jeskola and isn't too bad now, but i do get your p0int Linus. ;) i just hate to agree with anyone. ;)
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