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Forums > C64 Coding > HSP/DMA delay and screen corruption
2008-03-06 02:30
gregg
Account closed

Registered: Apr 2005
Posts: 56
HSP/DMA delay and screen corruption

I'm currently experimenting with HSP/DMA delay e.g. horizontal scrolling with $d011. I'm doing it by switching on the DEN bit at the right time in line $30. So far, so good, but there's screen corruption in the first line:



It looks like the VIC doesn't fetch the correct color data. I don't understand why this is happening. Can anyone explain, please? And is it possible to avoid this?
 
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2024-05-20 22:21
JackAsser

Registered: Jun 2002
Posts: 2014
Quote: I'm not completely sure but I seem to be getting 40

https://ibb.co/R9wCj5m

at bottom "a" is at $0400.

but its running at vice 2.4 and not x64sc :)


Thanks Ozzie
2024-05-21 00:41
serato

Registered: Feb 2021
Posts: 7
Quoting JackAsser
…This will give two very crappy raster lines that of course depending on situation can be quite nightmarish to fix.

Huh, I only lose one line? e.g. vice-screen-2024052110335162.png
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