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Forums > C64 Composing > Speech-Synthesis
2005-09-04 17:18
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Speech-Synthesis

Hi,

There are only few people, who used ring-modulation to simulate Speech....
I even want try it, but unfortunately I don't have any idea how this works
Before I waste time by testing I ask here: Is there someone with knowledge?

Btw: Is there someone who can tell me, what the voice in AGEMIXER'S song "Da Shit (Eastwood Jack's Red..)" says?
 
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2005-09-07 14:16
Hein

Registered: Apr 2004
Posts: 964
Quote: @nata: I really dont wnat spent weeks for maybe one word....

What do you mean?!? Why NOT? Just buy your self a scene spirit!


:)

When is that demo ready that was supposed to be released at LCP? I finished 2 tunes at least 2 weeks before the deadline, so your complaining in advance did have some effect on me, but not on yourself.. scenespirit, right. ;)
2005-09-07 18:02
Ben
Account closed

Registered: Feb 2003
Posts: 163

@Hein: I hear someone gargle 'Jezus.. Jezus.. Waarom.. Jezus?' Is that correct?
2005-09-07 21:20
Hein

Registered: Apr 2004
Posts: 964
Quote:
@Hein: I hear someone gargle 'Jezus.. Jezus.. Waarom.. Jezus?' Is that correct?


haha.. you played it backwards, eh?
2005-09-08 07:15
HCL

Registered: Feb 2003
Posts: 731
@Hein: I Wish i could just hand over a bunch of effects, and let the musician finish the demo. Is it a deal? ;)
2005-09-09 13:52
Oswald

Registered: Apr 2002
Posts: 5126
btw, anyone has a general picture how does S.A.M. work ?
2005-09-09 15:32
algorithm

Registered: May 2002
Posts: 707
I programmed a front end based on S.A.M a long time ago (The program was known as 'Dalek Speech')

I did not analyse the routine in detail (in fact, i barely analysed it) a pointer pointed to an area of memory which would contain allophone text) and a jmp or jsr call to an area would process the speech.

Speech synthesis using allophone based speech is very straightforward. You can just sample the allophones using your own voice and a routine just reads the allophone information and sends the samples through (or alternatively, standard text can be converted to allophone, then allophone to point to the required samples in memory. (prefer using allophone system for more precise results.
2005-09-09 18:55
Hein

Registered: Apr 2004
Posts: 964
Quote: @Hein: I Wish i could just hand over a bunch of effects, and let the musician finish the demo. Is it a deal? ;)

Why would you want a musician to finish your demo?
2005-09-11 21:01
chatGPZ

Registered: Dec 2001
Posts: 11510
i disassembled and cleaned up (a little) SAM a while back, my plan was to have it render the speech sample into a temporary buffer instead of doing output directly. this didnt quite work out because:

1) SAM does _not_ use sampled pieces which are then put together. there are 4 or 5 (i dont remember) small routines which take a few parameters causing them to output different sounds
2) those routines do not work on a fixed timebase (ie samplerate), which is the magic of the high quality achived in SAM - it practically outputs samples in a very high samplerate (sometimes one d418 write every few cycles)

oh and SAM isnt as simple as algorithm suggests (even if it could work that way)... since all those routines are parametrized in sam you can generate a LOT of variation in speech, even make it sing if you have a lot of patience :)

2005-09-12 02:05
Stryyker

Registered: Dec 2001
Posts: 469
I played around with some SAM, not sure what version or anything in Half Demo. I just put the speech commands as used in BASIC in to memory and pointed to the RAM and play.

I also found out it was wouldn't play so nice if I had screen on and I was very much a beginner at the time. No idea what I was doing.
2005-09-12 06:46
Zyron

Registered: Jan 2002
Posts: 2381
SAM rules. Every year he shows up at Floppy to present the compo-entries :)
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