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Demo wars?
2003-01-21
21:46
Dr. Jay
Account closed
Registered: Jan 2003
Posts: 32
Demo wars?
I'm interested if anyone has ever "sequenced" demos that are responses to each other, so that others can view them in order and appreciate the challenge of "one-upping" each other. A few examples I can think of:
1. The vertical raster bars - Demonus Interruptus, which refers to a few demos prior, and followed by Interruptus Retriggerus.
2. The shadow casting. In the Plush +h2k demo there is a scene with H2k having a sun and a moon casting interleaved shadows. I just saw a demo the other day (forgot the name) that had the same with just a sun ... obviously the Plush was a "one-up" for that routine.
It would be interesting to line up such demos and watch the evolution over time.
Also, has anyone done/attempted a timeline of when breakthrough effects starting appearing? i.e. first raster routine, first FLD, first FLI, first sprite stretch (I stumbled on this in '88 purely by accident but was a horrible coder and couldn't duplicate it -- I knew the switching on the x-size but was lost on the need to preserve the bad line -- curious when this was "invented" by someone who knew what they were doing), etc.
Look forward to the replies!
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2003-07-31
02:43
Stryyker
Registered: Dec 2001
Posts: 466
Maybe add Met Crest first? It wouldn't take much to look through old diskmags for announced demos that never happened.
2003-07-31
06:49
CreaMD
Registered: Dec 2001
Posts: 3038
It's different ... Demos shown and unreleased and demos announced and forgotten.
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