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Forums > C64 Coding > Kick Assembler Thread 2
2009-07-21 17:20
Slammer

Registered: Feb 2004
Posts: 449
Kick Assembler Thread 2

The previous thread took a little long to load, so this is a new fresh one..
 
... 647 posts hidden. Click here to view all posts....
 
2009-08-24 13:51
Slammer

Registered: Feb 2004
Posts: 449
In each interrupt you refer to the next irq, but the last one can't find the next irq symbol because there are no more irq symbols.

Btw. the idea with irq macros works fine. I do it with pseudocommands (takes mnemonic arguments instead of just values). It looks like this:
:irqStart
.. code ..
:irqEnd	#$00 ; #irq2  // D012 value ; next irq

or:
:irqStart_stableRaster
.. code ..
:irqEnd	#$00 ; #irq2  // D012 value ; next irq
2009-08-24 21:06
TWW

Registered: Jul 2009
Posts: 557
Interesting capabilities with this.... I will need to check this out but off on a couple of days travel. I'll check in later if I encounter problems with this :) thanx btw!
2009-09-01 22:19
TWW

Registered: Jul 2009
Posts: 557
Alright. After testing and playing around this will be the preffered assembler for Creators. You will be credited for this very good assembler.

However a small request:

http://qbnz.com/highlighter/

Would be great to have KickAss syntax included here :-)

-TWW
2009-09-02 19:52
Slammer

Registered: Feb 2004
Posts: 449
That would be great, but I must say its not on the top of the todo list. Feel free to do one if you like. There are already a KickAssembler highlighting for Ultra Edit on the web.
2009-09-03 12:47
LOGAN
Account closed

Registered: Aug 2003
Posts: 71
I currently use Notepad++ and it doesnt even have generic 6510 assembly support :(

BTW I noticed that kickass has some support for C64DTV but I seen a highlight file somewhere that had a couple more opcodes defined.... hmm cant remember where or what anymore, but was some downloadable highlight file
2009-09-04 07:13
pmc
Account closed

Registered: Sep 2009
Posts: 5
Quote: That would be great, but I must say its not on the top of the todo list. Feel free to do one if you like. There are already a KickAssembler highlighting for Ultra Edit on the web.

Yes there is, available here:

http://eab.abime.net/showthread.php?t=44124&highlight=ultraedit

Made by me in fact ;-)
2009-09-04 09:50
Frantic

Registered: Mar 2003
Posts: 1661
Just as a side-note, I created a section on Codebase for syntax highlighting files. There is only one file uploaded at the moment (the one just mentioned here), but please add more files, for other editors/assemblers/platforms.

http://codebase64.org/doku.php?id=base:emulation

In order to upload files on codebase, press "edit page", click on the icon that looks like a framed painting, select "sourcecode" in the popup window that appears, select your file (by clicking browse), click on the "upload" button, and when the file is uploaded, click on its name in the list to insert a link to the file on the wiki page. Note that the ".txt" extension is not allowed by the wiki system, so you have to make a ".zip" of it or so. Huh..

//FTC
2009-09-04 10:08
Conjuror

Registered: Aug 2004
Posts: 168
I use Eclipse for all my development including c64 stuff.

I use this plugin: de.fh_zwickau.asmplugin_1.0.1. for asm highlighting. Its not perfect buy its easy to modify the config file. Comments need the semi-colon to make them highlight.

The page for this plugin is down and has been for a while for some reason. If anyone wants it let me know.

Steve
2009-09-04 10:22
pmc
Account closed

Registered: Sep 2009
Posts: 5
@ Frantic - cool, until I read this I didn't realise my little UltraEdit wordfile for KickAssembler was already famous enough to be on Codebase64 ;-D

Nice one :-)
2009-09-04 10:49
Slammer

Registered: Feb 2004
Posts: 449
Conjuror: Im interested. Why don't you upload it to codebase?
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