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Forums > CSDb Entries > Release id #171312 : Vandalism News #68
2018-11-12 09:59
Bitbreaker

Registered: Oct 2002
Posts: 504
Release id #171312 : Vandalism News #68

What a huge bunch of technical bullshit about the Performer's demo in there :-D The fake phong is realtime, the starfields are realtime and fullscreen (It would be 500 dots on the first one if no sprites used, 50fps). Vectors with samples are possible and was proven in Fantasmolytic already ;-) The cube in fullscreen is animated, true, but lossless and runs 870 frames long with 50fps, while loading the turn disk. Because: Profis machen das so.
Hope that is clear now. Now go and sharpen your analyzing skills :-D
 
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2018-11-12 22:03
PAL

Registered: Mar 2009
Posts: 271
I do not know what the dazzle is concentration around now, but again... it is not a job, it is not a living... it is for fun Right? Hedning? It is scene life, thugs in nerds, right? Send in your answer and sixx comments and I pretty much bet it will be in next issue ;-)
2018-11-12 22:09
Jammer

Registered: Nov 2002
Posts: 1335
@hedning: I see you're not loving brothers inside G*P. Isn't it toxic a bit? :) Not the nicest setting, especially that Shadow is one of hardly few coders that actually code in group :)
2018-11-12 22:25
Moloch

Registered: Jan 2002
Posts: 2924
@Jammer - I assume there is some humor in there, as Shadow isn't the same person as The Shadow
2018-11-12 22:25
Oswald

Registered: Apr 2002
Posts: 5086
Quote: Its simply a brief proof, that it can be done better. Rendering delta into a single buffer at full framerate lossless can be much sexier than lossy codebook driven approaches. Nothing more, nothing less :-)

with that I agree :) single buffer? cool !:)
2018-11-12 22:30
hedning

Registered: Mar 2009
Posts: 4720
Quote: @hedning: I see you're not loving brothers inside G*P. Isn't it toxic a bit? :) Not the nicest setting, especially that Shadow is one of hardly few coders that actually code in group :)

I am tempted to deliberatly confuse you with X-Jammer, just to spice things up in G*P. :D
2018-11-12 22:33
chatGPZ

Registered: Dec 2001
Posts: 11354
Quote:
Shadow isn't the same person as The Shadow

that seems incorrect, the entries must be merged!
2018-11-12 22:49
Jammer

Registered: Nov 2002
Posts: 1335
Hedning, now you got me here, LOLOLOL! \:D/
2018-11-12 23:22
Raistlin

Registered: Mar 2007
Posts: 657
@Jazzcat: it was just some honest feedback that a few people were giving. VN is a very nice production, clearly has a lot of work put into it - but it could also be improved. With a score currently of 9.7/10 you should be proud: maybe you can get that up to a 10/10 though?

I know you told me a while ago that you were the lead editor of VN... but that doesn’t mean you have to take any feedback for VN personally.

The Demo Reviews, for me, didn’t work.. but hey, this is just a hobby scene, some fun, and you certainly don’t owe anyone anything .. VN is yours to do whatever with.

TLDR: try not to take minor critiques too seriously.
2018-11-12 23:41
Jazzcat

Registered: Feb 2002
Posts: 1044
Raistlin, cool.

Yeah, nothing taken personally here. Let people express themselves!

There is always room to improve things and we will continue to do just that (an example was that hedning wanted commentary-style for The List rather than just the raw game names/points; this feedback was observed and changes were implemented).

We continue to grow and make things bigger and better!
2018-11-13 13:04
Peacemaker

Registered: Sep 2004
Posts: 243
Quoting PAL
I do not know what the dazzle is concentration around now, but again... it is not a job, it is not a living... it is for fun Right? Hedning? It is scene life, thugs in nerds, right? Send in your answer and sixx comments and I pretty much bet it will be in next issue ;-)


No News. VN is a fine place to tell lies and other bullshit. We already knew it ;)
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