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tlr
Registered: Sep 2003 Posts: 1790 |
Which assemblers do you/did you use for coding?
I thought this might be interesting.
I'll start:
I started out with Hesmon, and later switched to Handics VICMON.
Never did anything major in this. Just learnt how stuff was working.
Later I bought a copy Oasis Machine Lightning (which was bought up by Ocean and turned into Laser Genious)
I used Machine Lightning for all demos I did in the 80's. Cost a shitload of money.
It's line oriented (like basic) which sucks a bit, but has very good macro facilities.
I had a quick stint with Macrofire V1.0 but thought it was cryptic.
I started using dasm as soon as I got an Amiga.
Kept on using dasm when I switched to a linux system.
I have recently started using Kick Assembler 2.12 in combination with dasm and make (under linux). |
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Scout
Registered: Dec 2002 Posts: 1570 |
I started with the Power Cartridge PowerMon back in '87.
Later I switched to Turbo Assembler (improved by Tycoon) and now I'm using 64TASS by Soci/Singular.
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Burglar
Registered: Dec 2004 Posts: 1101 |
Quote: I started with the Power Cartridge PowerMon back in '87.
Later I switched to Turbo Assembler (improved by Tycoon) and now I'm using 64TASS by Soci/Singular.
same here, KCS Power cartridge FTW! I cracked *all* games I did with it as well, and I coded all (well most) stuff I did for Powers of Pain in it. Obviously I also switched to turbo assembler, finally to the macro tasm from mario van zeist, utilizing a c64<>c64 parallel cable.
and now, I do nothing, but when I do nothing, I do nothing with KickAss. |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Started out using the built in monitor form FC2, FC2.5 (don't ask) and FC3 first from '87 till '90. The first thing I did in turbo ass was my S451 demo and that was all she wrote on ze ol' breadboks.
On the pc I use 64tass in the Crimson Ed, blame WVL for that.
Also, I used the built in monitor from my speeddos a lot, not for editting but for searching scrolltexts ;) |
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Oswald
Registered: Apr 2002 Posts: 5094 |
how could you all starting up with a monitor ? major pita when you need to insert an instruction. :) |
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Style
Registered: Jun 2004 Posts: 498 |
Started with action replay monitor, then turbo assembler for many years, then ca65 and now kick assembler. |
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ChristopherJam
Registered: Aug 2004 Posts: 1409 |
Started out hand assembling on paper and typing in DATA statements in basic, then in 1985 someone gave me a copy of FASSEM, which I used for all my coding until I started cross developing.
These days I use André Fachat's xa on my iBook, alongside a mix of Python, C and ocaml for code gen and data preparation. |
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Style
Registered: Jun 2004 Posts: 498 |
I use PERL for that CJ :)
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MagerValp
Registered: Dec 2001 Posts: 1078 |
I started out with the FC3 monitor, then macrofire, then various turbo assemblers ending with Turbo Macro Pro with an REU. I started cross-assembling with dasm and copying to 1581 disks on my Amiga, but moved on to ca65, makefiles, and codenet.
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: I use PERL for that CJ :)
Come to think of it, I've been known to use Turbo Pascal for testing out certain routines, such as the 'vector mosaic' in my Visual Delight 2 part. |
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Wile Coyote Account closed
Registered: Mar 2004 Posts: 646 |
I wouldn't know where to begin using an assembler.
What are 'macros' ?
When a coder first boots up an assembler, whats the first thing he/she does (probably a he most of the time). I am guessing, they have an idea of what that want to achieve from the outset (similar to an artist booting up an art package).
Has anyone written a 99% complete do's and don't when it comes to coding on the C64. I've often spotted in some scrollers, coder writing about an effect on the screen, explaing what they are achieving and why they didn't use an .INC for example.
Just did a Google and found this from Cruzer/CML
http://c64.ch/programming/index.html
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