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Forums > C64 Productions > Demos with user mode
2022-07-31 16:46
Krill

Registered: Apr 2002
Posts: 2850
Demos with user mode

... to prove real-time rendering:

One-Der
Panta Rhei
Andropolis

Please add more to this list!
 
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2022-08-01 06:38
ChristopherJam

Registered: Aug 2004
Posts: 1380
Letting users tweak parameters for dot plots was pretty common back in the day (eg the dot plotter in Mixer (1989)), but it sounds like that misses your complexity metric?
2022-08-01 08:48
Krill

Registered: Apr 2002
Posts: 2850
Quoting ChristopherJam
but it sounds like that misses your complexity metric?
Yes, it does. :)

A somewhat less arbitrary metric would be "release date not before 1990", unless somebody digs out a 198x demo with controllable vector objects or something.
2022-08-01 11:16
Slammer

Registered: Feb 2004
Posts: 416
1989 demo with controllable vector object -> The larch 3
2022-08-01 11:27
Krill

Registered: Apr 2002
Posts: 2850
Quoting Slammer
1989 demo with controllable vector object -> The larch 3
The Larch 3 2nd part on side 2.
2022-08-01 13:00
zscs

Registered: Sep 2010
Posts: 45
One Year Crest
1st part after the intro, DYCP can be controlled with a joystick. 2nd part: sideborder tech-tech control with joystick. 4th part: sideborder sprite scroll speed. 5th part: joy up/down: sprite multiplexer control. left/right: scroll speed. 7th part: sprites can be controlled.
2022-08-01 13:07
Krill

Registered: Apr 2002
Posts: 2850
Quoting zscs
DYCP can be controlled with a joystick. 2nd part: sideborder tech-tech control with joystick. 4th part: sideborder sprite scroll speed. 5th part: joy up/down: sprite multiplexer control. left/right: scroll speed. 7th part: sprites can be controlled.
How is that different from "i was not aiming at old-timey low-complexity things (where "animation" is obviously ruled out) allowing you to control raster splits or DYCP movements and stuff like that"?
2022-08-01 13:14
ChristopherJam

Registered: Aug 2004
Posts: 1380
Well, DYCP records are often supposedly broken with speedcode that only allows a particular path..
2022-08-01 15:28
zscs

Registered: Sep 2010
Posts: 45
Quote: Quoting zscs
DYCP can be controlled with a joystick. 2nd part: sideborder tech-tech control with joystick. 4th part: sideborder sprite scroll speed. 5th part: joy up/down: sprite multiplexer control. left/right: scroll speed. 7th part: sprites can be controlled.
How is that different from "i was not aiming at old-timey low-complexity things (where "animation" is obviously ruled out) allowing you to control raster splits or DYCP movements and stuff like that"?


you are right, wrong example. But the others linked some crazy cool stuff, would be nice to see similar things in the new prods.
(What if someone created a new compo for demos with user mode? :-) )
2022-08-01 15:39
Krill

Registered: Apr 2002
Posts: 2850
Quoting ChristopherJam
Well, DYCP records are often supposedly broken with speedcode that only allows a particular path..
"Supposedly" :) Where's the entry in The Book insisting on how it must be done?

But there weren't that many user-controllable parts in the 80s anyways, so scratch the arbitrary distinction of "proving real-time rendering" for the purposes of this thread. =)

Quoting zscs
(What if someone created a new compo for demos with user mode? :-) )
Tbh, terrible idea. :)
2022-08-01 15:46
Carrion

Registered: Feb 2009
Posts: 317
Origon by Elysium.
Origon
You can control plasma in part 1 and tv box in later part.
oh and bezier splines too
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