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Forums > C64 Coding > KickAssembler and MacOS X
2011-02-10 14:14
McKrackeN

Registered: Feb 2011
Posts: 20
KickAssembler and MacOS X

Hi, there, ppl!

First i'm gonna introduce myself 'cause i'm new to the forum: I'm a game developer from Argentina, i've started coding when i was 8-10 with my C64, now i'm the co-founder of Dedalord Games and I wanna get retro! :P

I'm learning some C64 ASM using KickAssembler and VICE in in my Mac; SD2IEC and a C128 to try the real thing. So I was looking for a good text editor. I think many C64 devs use TextMate. So, what i really want is some advice about if this is a good choice, and if it is, does any of you want to share your TextMate bundle for the syntax highlight???

Thank you in advance! :D
2011-02-10 14:47
Conjuror

Registered: Aug 2004
Posts: 168
See here: http://codebase64.org/doku.php?id=base:crossdev

For some syntax highlighting options.

Personally I use eclipse.
2011-02-10 14:58
McKrackeN

Registered: Feb 2011
Posts: 20
Thanks for your reply!

Yes, i've been around that site, but i couldn't find the KickAssembler bundle for TextMate.

Are you using Eclipse with KickAssembler?
2011-02-10 15:12
BHF
Account closed

Registered: Jan 2003
Posts: 30
Ca65 bundle for Textmate is the one you need perhaps ?
2011-02-10 15:17
McKrackeN

Registered: Feb 2011
Posts: 20
Conjour: Yes, I just saw your nickname as the author of the kickass syntax highlight file for Eclipse. Which version of Eclipse do i have to download for kickass?

BHF: The thing is I want to use KickAssembler, does the ca65 bundle do the job as well?
2011-02-10 15:42
BHF
Account closed

Registered: Jan 2003
Posts: 30
I use Textmate with the 6502 assembler tmbundle (ca65) and kickassembler. works great !
2011-02-10 15:47
Conjuror

Registered: Aug 2004
Posts: 168
I use what ever the latest one is, it doesn't really matter. Eclipse is probably a bit heavy for this sort of work but I use it for work so makes sense to me.

I haven't tied Kick Assembler to eclipse, I just run that from the command line.

Also I didn't write it the plugin, I only modified the syntax file to highlight kick assembler and 6502 syntax.




2011-02-10 16:32
McKrackeN

Registered: Feb 2011
Posts: 20
BHF: Thanks for the info!

Conjour: I've used Flex and Aptana for some time, so i'm at least a little familiarized with Eclipse, so I'm going to give it a chance. Thanks for the information!!
2011-02-10 17:02
Slammer

Registered: Feb 2004
Posts: 416
Conjuror:
You dont need to go to the commandline when using eclipse. Just put the KickAss.jar in you workspace and make sure it is recognised as a library. Then go to the RunConfigurations and use cml.kickass.KickAssembler as the main class.

In the arguments box you can write the argument and set the working dir (I guess you already knew that).
2011-02-10 17:55
Conjuror

Registered: Aug 2004
Posts: 168
Thanks Slammer,

I just like to go alt-tab, up arrow - enter.

Then the output is all in one long window without changing the eclipse layout.

And no mouse :D

I work like this in JAVA too. IDE for editing, cmd-line for execute and tailing logs.
2011-02-10 18:23
Slammer

Registered: Feb 2004
Posts: 416
Ok, see your point. Btw. in the newer versions of eclipe you just press cmd+shift+f11 to run the last launced program (on mac probably the same on windows).
2011-02-10 22:07
McKrackeN

Registered: Feb 2011
Posts: 20
Could anyone tell me how to configure Eclipse to work with Kick Assembler please? I've always used Flex and Aptana (already configured environments). :(
2011-02-10 23:16
McKrackeN

Registered: Feb 2011
Posts: 20
I've done it! It works like a charm! :D Thanks all anyway!
2012-09-17 19:56
Case

Registered: Aug 2002
Posts: 142
has anyone tried using sublimetext 2 as an editor. it seems pretty good and works really well. its available for mac, windows and linux.

being pretty thick, it may take me some time to work out how to set it up to use kickass. but looking forward to seeing it work.

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