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Forums > C64 Coding > Picture without badlines.
2018-02-08 10:15
Golara
Account closed

Registered: Jan 2018
Posts: 212
Picture without badlines.

In the last part of Time Machine by Booze Design HCL says that the picture looks very colorful despite not having any badlines. How is that possible to have pictures without badlines ? Lack of badlines causes FLD effect, right ?
 
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2020-11-05 23:25
Copyfault

Registered: Dec 2001
Posts: 466
Quoting Rastah Bar
Interesting. Does this mean that 7 sprites over FLI is not possible on NTSC?
I pretty much think so! At least it will not be possible with Ninja's routine in its current form.

We are in C64-world, so using the phrase "impossible" is dangerous, but I deeply dought that it can be done with the other additional NTSC-cycle sitting at cycle-position 10, right after the sprite-fetches.
2020-11-07 03:00
Zibri
Account closed

Registered: May 2020
Posts: 304
Quoting Copyfault
We are in C64-world, so using the phrase "impossible" is dangerous

This is so damn true :D
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