If the first iteration of the loop sounds different than the second and all subsequent iterations of the loop, then no. :) Rule #7 covers this.
the compo is "Short Music Loop" not "single SFX" so it has to be music. If you manage to make actual music without further sid writes, I'd like to hear one.
> many (most) modern players it will only play once until progressing to the next tune I don't know of any players that detect a sid loop by themselves without the Songlength database, care to name one or two?
> manually copying the loop until the length of the tune is at least a minute this is useless as the loop is detected anyway on first repetition. 15*4 or 15*1000, the loop is still after 15 seconds.
What detects the looping? Is there an automatic tool to determine the song length that then gets added to the Songlength DB?
C:\temp>sldetect.exe 200mph_24_7.sid Processing... ; /200mph_24_7.sid 36ace184cdf1eb8e5fa1b69e5c092885=0:15.323 Total time: 00:00:09 (+659 milliseconds)
If the song lengths of 1:00 or more could be manually added to the songlength DB