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Forums > CSDb Entries > Event id #3008 : Intro Creation Competition 2020
2020-12-10 22:15
Didi

Registered: Nov 2011
Posts: 410
Event id #3008 : Intro Creation Competition 2020

Preface: Please use this thread for questions, discussion and everything else concerning this competition.


Again several people were asking about the competition being held this year. Especially during Corona restrictions people need something to spend their time. ;-)

As the 4k category was very successful last year for the cost of 16k entries, I had a little discussion thread here about using that category again.
ICC 2020 with 16k & 4k or 16k only again?
The majority there wanted to have 4k category again, so it's in.

I delayed the start of the compo a bit because some other compos were running I did not want to disturb.
But finally here here you go...


Competition runs from December 10th, 2020, until February 14th, 2021. So you have a good 2 months to deliver your creations. This should be enough for an intro.

RULES for both categories:

Your intro entry...
- has to work on a plain stock C64 (PAL standard) without any extensions.
- has to be a one-part intro. Short fade-ins and fade-outs are OK.
- has to contain at least one Logo at whatever size you like.
- has to contain a changing or moving text message (e.g. scrolling text, different lines fading in & out, etc.)
- has to be interruptable any time by pressing SPACE-key (exception are the short fade-in and fade-out).
- does not need to have exclusive graphics, charsets or music. But the code should be exclusive, so reuse of existing code with just exchanged graphics and music is not allowed.
- has not been publicly used before entering the competition.
- has to be handed in as executable format startable with RUN (.prg or embedded in .t64 or .d64).

Your 16kB intro...
- has a maximum RAM footprint of $4000 bytes at one block, at whatever location you like. Screen RAM counts as used memory. Exclusions are system addresses like VIC (inkl. Color RAM), SID, CIA, Stack, Zero-page, IRQ vectors. This means RAM besides chosen $4000 bytes area and exceptions has to be the same before and after running the intro. What happens during runtime is up to you.
- has to contain music (not just a humming sound, please).
- is linked to this competition as "C64 Demo" entry (sorry, no other fitting entry exists).

Your 4kB intro...
- has a maximum RAM footprint of $1000 bytes at one block, at whatever location you like. Screen RAM counts as used memory. Exclusions are system addresses like VIC (inkl. Color RAM), SID, CIA, Stack, Zero-page, IRQ vectors. This means RAM besides chosen $1000 bytes area and exceptions has to be the same before and after running the intro. What happens during runtime is up to you.
- does not have to contain any sound, but feel free to add some.
- is linked to this competition as "C64 4k Intro" entry.

You are allowed to enter maximum 3 entries per participant and category, so you can enter 6 entries at best. Entries might be taken back from the compo until deadline. That means if you want to remove one of your works from the compo to make space for another entry from you, this can be done until deadline.
Deadline for entry submission is Sunday February 14th, 2021 at 23:59:59 (11:59:59 pm) CET.
Voting closes at Sunday Febuary 21th, 2020 at 23:59:59 (11:59:59 pm) CET.
Voting platform is CSDb (with all disadvantages it may have), therefore entries have to be posted here.
Entries will be ranked by weighted average of CSDb votes. Entries with the same weighted average are ranked by their percentages of 10s, 9s, etc.

No prices to win, just the fame. May the best creation win!
 
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2020-12-15 16:42
ChristopherJam

Registered: Aug 2004
Posts: 1122
Quoting Krill
Hmm, but the only difference to the conventional $0801-$1801 setup is that the $34 bytes block at $0300 merges with the 4K block at $0334, no? :)

Exactly.

Though, you know, you could always just load to 0801-1800,
exchange 1200-1800 with 0200-0800 on launch and swap them back when you're done. Then you can do whatever you like with 0000-11ff while it's running. You even get some scratch space at 1300-1333…

Quoting Didi
I feel like I've opened Pandora's box. ;-)


You have :D
2021-01-18 00:21
Shadow

Registered: Apr 2002
Posts: 347
I think this would be common sense - but just to be sure I'll ask anyway:

If I use $4000-$7fff as my 16kb, I can still add a BASIC-starter to the PRG-file, without having the $0801-$08xx count as used RAM, right?
2021-01-18 10:08
Jammer

Registered: Nov 2002
Posts: 1019
Quoting Shadow
If I use $4000-$7fff as my 16kb, I can still add a BASIC-starter to the PRG-file, without having the $0801-$08xx count as used RAM, right?


I guess if it's BASIC fade'in, it's not quite along the ruleset. Otherwise, do you need BASIC starter inside if you set up starting address in packer?
2021-01-18 10:33
Didi

Registered: Nov 2011
Posts: 410
Please just save $4000-$7fff and leave the start to a packer to be fully rule-compliant.
2021-01-18 10:59
Shadow

Registered: Apr 2002
Posts: 347
With BASIC starter I just mean the SYS-line.
But yeah, since the PRG-file will be packed anyway, exomizer will add that SYS line as well as the depacker code, but that can't be counted against the 16kb.
2021-01-19 22:03
TheRyk

Registered: Mar 2009
Posts: 803
Don't bring me on ideas!
*Now thinks of how to take advantage of super magic SYS line extra bytes...*
scnr
just kidding
2021-01-21 20:53
Axis/Oxyron

Registered: Apr 2007
Posts: 91
Quote:
has to work on a plain stock C64 (PAL standard) without any extensions.

Guess this also means that using the floppy drive as copro is not allowed, right?
2021-01-21 21:25
Didi

Registered: Nov 2011
Posts: 410
Yep
2021-01-21 22:07
Krill

Registered: Apr 2002
Posts: 1741
Quoting Axis/Oxyron
Guess this also means that using the floppy drive as copro is not allowed, right?
If you plan to do any of that stuff, let's co-op for another Panta Rhei or something. =)
2021-01-21 23:42
TheRyk

Registered: Mar 2009
Posts: 803
\o/ that would be a blast no matter in which compo :)
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