| |
CreaMD
Registered: Dec 2001 Posts: 3047 |
Release id #96 : One Year Camelot 3
Cruzer wrote: "Glasnost's TV-box line vector has a bug which means that the cube is drawn the same place each 2nd time it's drawn, while the "textures" are updating like they should. This means that it pretty much looks like it's twice as slow as it really is, and the textures looks like they're not "attached" properly to the cube."
Are there any chances for 101% version of the mentioned part?
|
|
| |
Cruzer
Registered: Dec 2001 Posts: 1048 |
I don't think so. The source code is prolly long gone. But I'll ax 'Nost. |
| |
Graham Account closed
Registered: Dec 2002 Posts: 990 |
who cares about fixing old demos... do new ones instead! |
| |
WVL
Registered: Mar 2002 Posts: 895 |
I want a new glasnost demo!
glasnost :) roxxor! back in those days he was a real hero to me ;-) |
| |
Krill
Registered: Apr 2002 Posts: 2968 |
yeah good ol' nossi =) but sadly he produced not that many parts. but the ones he produced were true gems. the end part of camel part was a part of his having most influence on me. guess why... just look at colours ;) and the style ruled. |
| |
Cruzer
Registered: Dec 2001 Posts: 1048 |
Ping Glasnost: Please make 101% version of TV-box or release new demos! |
| |
Oswald
Registered: Apr 2002 Posts: 5086 |
I thought that was some kind of cheat, so that the cube moved slower :) |
| |
HCL
Registered: Feb 2003 Posts: 727 |
Yeah.. BRING BACK GLASNOST!! ..and Slammer also :).. and l'm really missing Graham, but there i went off-topic.. :P |
| |
Oswald
Registered: Apr 2002 Posts: 5086 |
+1 for greyham |
| |
Danzig
Registered: Jun 2002 Posts: 440 |
Quote: Yeah.. BRING BACK GLASNOST!! ..and Slammer also :).. and l'm really missing Graham, but there i went off-topic.. :P
don't see why you consider you're goin' off-topic: what about Oxylot or even better Camyron. real world graham(mer) examples: Krestyron or Coma Job 2/3 |