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Forums > CSDb Entries > Release id #113183 : Assembloids (16KB Cartridge Version)
2012-12-04 14:20
Shadow
Account closed

Registered: Apr 2002
Posts: 355
Release id #113183 : Assembloids (16KB Cartridge Version)

Alright, this game is seriously addictive. I haven't been able to eclipse the 5000-point barrier more than once though...

The key (at least for me) to get a high score is having luck with the random numbers at the beginning and getting a couple of clear-board-500-point-bonuses before the pace is too fast.

I'm a bit torn on the strategy between trying to get "same" faces as much as possible or just clearing as fast as possible.

A questions regarding the decreasing time you have available to make your moves - how does this work, is it time based, number-of-move based or score based? Does it scale back a bit after you lost a life? I think it feels that way sometimes, but it might just be my imagination!
2012-12-04 20:08
enthusi

Registered: May 2004
Posts: 677
Hi,
Paulko recently hit the 10.000 barrier :)
The Highscore in the trivia is not updated yet since Im not at home.
The games speeds up every 15 TILES. On every loss of life (be it timeout or bad move) the timer slows down again.
It slows down more if its rather fast already, so at a very fast pace you get some more time to 'relax' again.
Good luck!
Highscore-compo running, hehe.
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