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Raistlin
Registered: Mar 2007 Posts: 685 |
C64GFX: References and Workstages
We recently added “references” and “workstages” details to https://C64GFX.com ..
Mostly for my own use, I added a few “hidden” pages listing all the images that we’ve added these for. You can find these here:-
https://c64gfx.com/references.html
https://c64gfx.com/workstages.html
There also:-
https://c64gfx.com/ai.html
If anyone can find more, please feel free to let us know.. either replying here or, better yet, use the “Suggest Changes” button on the page of the image that you think references or workstages need to be added for - just write in the comment there or attach a file. Where possible I try to add credits and links to the original artist… lots of links to Boris Vallejo and Julie Bell of course amongst others :-)
It would be great to get more help fleshing this stuff out :-) |
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wil
Registered: Jan 2019 Posts: 63 |
Although it is in the AI list, I don't think that Spawn Ninja is AI-generated. The artist also says in the comments that it is hand-drawn. |
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Raistlin
Registered: Mar 2007 Posts: 685 |
Thanks Wil, I've updated that now...
And I've added another batch of references. 293 now. If I concentrated on early 90s gfx compos I could probably get a lot more - but I don't want my wife thinking that I'm ogling at Boris Vallejo pics all day ;p
Thanks to everyone who helped already :-) |
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WVL
Registered: Mar 2002 Posts: 903 |
I wonder how the scraping works. For example here is a mismatch between picture (faun by Electric) and workstages : https://c64gfx.com/image/232941 |
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Raistlin
Registered: Mar 2007 Posts: 685 |
Quote: I wonder how the scraping works. For example here is a mismatch between picture (faun by Electric) and workstages : https://c64gfx.com/image/232941
Ahh, sorry, that’s my fault. It’s a very manual process - but for myself a very quick one. I hope to open source everything soon and probably do some vlog where I scrape a load of things and do various site updates etc.
For 1 person it’s a much much quicker way to update… but it’s not a CMS so doesn’t scale so well right now. |