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Dano
Registered: Jul 2004 Posts: 227 |
Anyone knows what happened to vice.pokefinder.org?
Seems like there is no new build on http://vice.pokefinder.org/ since the 08.05.2017.
I already mailed them but did not get a reply back.
Anyone knows what's up with the site? I guess it's the only site to get daily builds of the latest WinVice? |
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Count Zero
Registered: Jan 2003 Posts: 1825 |
New builds available - whopping 100MB and 45 DLLs ... seems there is room for optimisations. |
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iAN CooG
Registered: May 2002 Posts: 3136 |
222mb for a c64 emulator, you guys must be joking. :D |
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chatGPZ
Registered: Dec 2001 Posts: 11141 |
you can always use the SDL build :) |
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JackAsser
Registered: Jun 2002 Posts: 1990 |
Quote: you can always use the SDL build :)
My preferred build nowadays. |
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chatGPZ
Registered: Dec 2001 Posts: 11141 |
hopefully we find out how to statically link all those .dlls to each .exe some day - so we can break the 1GB barrier |
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JackAsser
Registered: Jun 2002 Posts: 1990 |
Quote: hopefully we find out how to statically link all those .dlls to each .exe some day - so we can break the 1GB barrier
I suppose the whole save / record media takes 95% of the space |
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chatGPZ
Registered: Dec 2001 Posts: 11141 |
no idea really :) ask the windows maintainer =) |
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Raistlin
Registered: Mar 2007 Posts: 574 |
I've noticed with the latest nightly build that breakpoints appear to be broken ... as soon as I set one and exit the monitor, execution stops. Each time I exit it single steps through the code...
ie. Vice seems to constantly think that it's hitting my code breakpoint when it's not...
I use x64sc.
3.2 r35432:35435 (Gtk3) works fine so I've reverted to this version for now. |
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Dano
Registered: Jul 2004 Posts: 227 |
Downloaded the latest GTK Build, but i still can't find where to save the inserted Action Replay cart as standard?
I can't seem to be able to attach a RetroReplay (bin) file which i used in WinVice up to now..? |
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Count Zero
Registered: Jan 2003 Posts: 1825 |
I can confirm Danos' and Raistlins' problems. Time to visit the bugtracker! :) |
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