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Forums > CSDb Discussions > Anyone knows what happened to vice.pokefinder.org?
2017-05-23 08:47
Dano

Registered: Jul 2004
Posts: 226
Anyone knows what happened to vice.pokefinder.org?

Seems like there is no new build on http://vice.pokefinder.org/ since the 08.05.2017.

I already mailed them but did not get a reply back.

Anyone knows what's up with the site? I guess it's the only site to get daily builds of the latest WinVice?
 
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2018-10-11 23:18
chatGPZ

Registered: Dec 2001
Posts: 11113
strange enough, it works just fine with that build on my laptop. *shrug*

edit: tried with RR attached - also works fine

bring that ultrabook to X - no way to debug this when it cant be reproduced :( it *could* be a strange incompatibility with that 32bit build. or something.
2018-10-12 01:35
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: strange enough, it works just fine with that build on my laptop. *shrug*

edit: tried with RR attached - also works fine

bring that ultrabook to X - no way to debug this when it cant be reproduced :( it *could* be a strange incompatibility with that 32bit build. or something.


Feels like uninitialized memory / variables. Have you run static code analysis on VICE? Still weird, should have been noticed earlier.
2018-10-12 07:22
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: Just downloaded GTK3VICE-3.2-win32-r35575 and setup retroreplay as my cartridge. worked fine, as expected.

Then i started Booze' Demo Mekanix, which i used to check if the emu can hold a stable 50fps on my ultrabook.

But the demo now has some really strange visual bugs with sprites not displaying correctly.

Removed the cart and there bugs still are there.

Seems like a sprite color is missing or not displayed?

https://ibb.co/eV4SYp
https://ibb.co/fa1D69


Also, have you wiped your .vicerc file. All sorts of hell can break loose if you mix versions there
2018-10-12 09:30
Dano

Registered: Jul 2004
Posts: 226
Have you run static code analysis on VICE? Still weird, should have been noticed earlier.


Erm.. What?

Also, have you wiped your .vicerc file. All sorts of hell can break loose if you mix versions there


Searched my whole drive here, could not find such a file?


Strangeness continues.. Tried the same with my Laptop at work (Windows 10 Maschine also, latest updates. Fujitsu Lifebook U7478, i7-8550U), and the erros occur here too.

I did the same as at home.

Downloaded the file.
Depacked the GTK Folder to some folder on my drive (no over-depack into an existing folder)
Started x64sc.exe
Attached RetroReplay as standard cart
Attached Mekanix D64
Run demo

Just the same as at home.

EDIT: GTK3VICE-3.2-win32-r35544 using the same as above works.
2018-10-12 13:38
chatGPZ

Registered: Dec 2001
Posts: 11113
i am *really* puzzled by the fact that the same binaries produce different results here and there.

as for static code analysis, what kind of tool(s) do you suggest? :)
2018-10-12 13:49
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: i am *really* puzzled by the fact that the same binaries produce different results here and there.

as for static code analysis, what kind of tool(s) do you suggest? :)


I have too little experience in running such tools and it might not be viable for VICE. I dunno.
2018-10-12 13:51
chatGPZ

Registered: Dec 2001
Posts: 11113
apparently the problem can be reproduced in the macOS build too - so there is a job for you right there =)
2018-10-12 13:51
JackAsser

Registered: Jun 2002
Posts: 1989
Actually running the VICE-instance via Valgrind should also detect uninitialised memory etc. That might be a more viable option.
2018-10-12 13:55
chatGPZ

Registered: Dec 2001
Posts: 11113
so, do it :) i tried it here and got nothing worth noting
2018-10-12 14:00
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: so, do it :) i tried it here and got nothing worth noting

I trust your skills in those matters.

Intermittent behaviour is usually caused by uninitialised states, race conditions or problems with external dependencies.

I still woudn't rule out uninitialised states. It *might* be a bug in Mekanix and that the .vicerc files differes somehow triggering the bug.
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