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hannenz Account closed
Registered: Nov 2002 Posts: 24 |
Release id #26367 : Retro Replay ROM v3.8p
there seems to be a whole lot of confusion about this release, so i want to explain it a little.
There (definitley) is a bug in the ProgramFlasher v3.8b which is envoked by TOOL from the latest RR-ROM v3.8b. (yes, they have same version numbers.)
There are FlashUtilities Versions v0.04 & v0.05 which seem to work well but won't work on the newer revisions of RR (red board), because they don't recognise the new M29F010B FlashROM which replaced the M29F010 on older RRs.
So, owners of the new (red, revision 2004) board can't use the v0.04/ v0.05 FlashUtility and the v3.8b-one has a bug in it concerning (only!) the PROGRAM FLASHER. (Flashing whole ROMs works with v3.8b fine)
The bug is a fact. I know because i fixed it. Believe me!!
(Flashing Programs will work, but they fail to "load" after power up, because the "download" routine, which should be executed in RAM is executed in FlashROM, which crashes the machine)
I fixed this bug and "released" FlashUtiliuty v3.8p (i called it "p" because of "patch") here in CSDb.
Then I told Jens Schoenfeld about this patch and he asked me to fix the whole RR-ROM v3.8b so that he can ship RRs with the patched FlashUtility from now on. To get it straight, I called the ROM v3.8p as well. (I didn't start with confusing version numbers...;))
And to get another thing clear: I am not a member of Cyberpunx or such. I simply recognised the bug and did a fix to it. Unfortunately I couldn't get in contact with Count Zero until now.
This is no official Cyaberpunx release.
Furthermore this ROM is nothing more than the v3.8b-ROM, it just saves the patched FlashUtility v3.8p to disk when typing TOOL.
This ROM is intended to replace the v3.8b on future shipping of the RR, there's no need to update, there is a version of the FlashUtility v3.8p here in CSDb as stand-alone as well. Simply download this and use it if you want to have a working ProgramFlasher on your (new, red board) RR. Owners of older RRs can use the FlashUtility v0.05.
Hope to get some things clearer now!
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Frantic
Registered: Mar 2003 Posts: 1648 |
I was on those lists but never recieved anything like this. Perhaps there was a trouble with the mailinglist? |
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RaveGuru
Registered: Apr 2002 Posts: 43 |
Same here! I assumed the list was removed!!? Can't even seem to find the address.... |
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Ninja
Registered: Jan 2002 Posts: 411 |
Come on, even I haven't heard of it (and I thought I was on those lists). Mentioning a release on c64.sk, CSDb, IRC and diskmags is not that hard. Still, it's nice to hear that my work from years ago could have been finally included by now. :) Just a pity that I seem to have lost my RR in the meantime :( |
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RaveGuru
Registered: Apr 2002 Posts: 43 |
I think the problem with RR development is exactly that there is NO hub for the RR community. There is only scattered development going on that barely reaches the big audience. CSDB could serve well for this purpose, but still RR related releases are rarely seen here. It's no wonder CZ and others lost interest when their work never reached the users and got publicly acknowledged... |
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hannenz Account closed
Registered: Nov 2002 Posts: 24 |
Quote: I think the problem with RR development is exactly that there is NO hub for the RR community. There is only scattered development going on that barely reaches the big audience. CSDB could serve well for this purpose, but still RR related releases are rarely seen here. It's no wonder CZ and others lost interest when their work never reached the users and got publicly acknowledged...
i agree with that. it is really hard to get information about RR-specific things that is newer than the last Cyberpunx hp-update (2002)
Is this mailing list still active?? |
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RaveGuru
Registered: Apr 2002 Posts: 43 |
I'd be happy to put a simple forum system online for RR developers if that would be of any interest? Perhaps that could be a start.. |
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hannenz Account closed
Registered: Nov 2002 Posts: 24 |
yes, that sounds good!
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Scout
Registered: Dec 2002 Posts: 1570 |
Quote: yes, that sounds good!
Yep!
Including coding for the RR-Net as well..?
Please? Pretty please?
---
-= Silicon Ltd. =-
http://forum.siliconlimited.com
Commodore 64 Scenemusic Podcast
http://8bitmayhem.blogspot.com/ |
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RaveGuru
Registered: Apr 2002 Posts: 43 |
For RRnet indeed and possibly MMC64 aswell! |
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Nafcom
Registered: Apr 2002 Posts: 588 |
Quote: I'd be happy to put a simple forum system online for RR developers if that would be of any interest? Perhaps that could be a start..
Would it be possible to add a user section? The manual leaves now and then some questions open, i think (not that I have now any at hand). Thanks in advance. |
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