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Forums > CSDb Discussions > The Scene as it was.
2007-05-14 02:52
Adam The Axe
Account closed

Registered: Mar 2007
Posts: 6
The Scene as it was.

I was in The Scene, therefore, I know what went on in the C64 scene. I see TOP GROUPS listed over there on the side display and I see DD listed #2, okay, I can buy alittle of that, Robin was a good dude, but there was only 1 number UNO in all of the C64 scene... and as much as I hate to admit, it was ESI, ONLY. Far and away, this group did more for C64 than any group, ever. Fairlight and Red Sector were a close second but not even close to Eaglesoft.
 
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2007-06-06 20:57
icon

Registered: Apr 2002
Posts: 90
Quote: *prepares for a flamewar*


okay, as the youngest person in the scene (born 1990), and joining the scene in 2006, I must say that I really don't give a shit about cracks. _IF_ I were to vote for a crack, it'd be more voting for the intro. and in that case, ESI has a fucking boring intro. Same goes for Triad (they do cool stuff now though, that makes up for it).

Yes, I know I wasn't there back then. I really, really, really wish I was, but the fact is I wasn't. I know you are all going to bitch now about how important all these groups where back in the day, but for me, a scrolltext and a crappy picture of an eagle that every 3 year old could have done better just isn't really interesting. Atleast Fairlight did something with raster effects, and they use MUSIC while others are just silent, or even worse, the "OMG-WE-ARE-TOO-LAME-TO-PUT-IN-A-TUNE" sawtooth wave sound or however the fuck you want to call it.

Now I'm not saying like "OMG MUZAK R TEH IMPOARTNAT LOLOLOL!!!1", but it DOES make something a bit more worth to watch at, Though I'll give an exception if the intro just has cool effects, but I see this rarely.

*hides*

------------------------------------
Knoeki/DigitalSoundsSystem/GheyMaidInc/SwappersWithAttitude


Well in the past size mattered! Fastest and smallest cracks was the shit, so many times the intro code was squized down to a minimum. Thats for the PAL-scene, the NTSC-scene didnt care for size at all. Dispite of the small size of the intro many groups did some realy great intros in no size at all; S451,TRIAD,Zetrex comes to mind here. So when you hear the great ol' sawtooth "wwwwoooooaaammmmm", think "size realy matter"!
2007-06-06 21:58
Hein

Registered: Apr 2004
Posts: 946
Omega Man used whoaams too. Boy, could he code...
2007-06-14 02:10
Pol Pot
Account closed

Registered: Aug 2002
Posts: 24
ESI was great not just because they put out so many quality cracks but because they showed what a group should be like and also the released EagleTerm. For years all of us - and I mean ALL of us - in the scene used one version of EagleTerm or another. And if we didn't, we used a terminal program directly ripped off of EagleTerm.

There were other pirate groups who did harder cracks, had better intros, better BBS and distribution schemes, but ESI was and is the best of all time.

Strangely, I do not believe I ever met a member of ESI.

2007-06-14 02:41
chatGPZ

Registered: Dec 2001
Posts: 11360
mmmh interisting, i've never heard about "Eagle Term" at all, pretty much everyone used "CCGMS" around here.... then ofcourse, i never called a board until the late 80s - but i DID have lots and lots of the really old stuff..mmh *shrug* someone upload it :)
2007-06-14 04:01
SECRET MAN
Account closed

Registered: Jun 2004
Posts: 336
I called the boards since 1987,but i used CCGMS.I never heard of Eagle Term.Or do you mean Nova Term....

Dave:Whats up with all the wares,which all the people uploaded?

2007-06-14 14:21
Pol Pot
Account closed

Registered: Aug 2002
Posts: 24
I still have lots of 1541's with games on them. I am not sure what to do with them, I am not sure how many work these days. Perhaps I should donate them to the scene somehow.

It has been years since I tried any of them. I did, however, give all my games that I could muster to someone about a decade ago I believe...I can't remember who it was at the moment but he was collecting as many warez as he could get his hands on.

When I first started calling BBS's in 1984 EagleTerm 3.0 had just been released. Punter had just been released as 8-bit, the old version being 7-bit. This enabled us to trade faster and really sped things up for the pirate scene. After UnBlitz! was finally perfected and EagleTerm was released in BASIC (along with a bunch of other stuff) it underwent a lot of changes. I do not remember which version I eventually used but I remember that version 7.0 modified by Mr. CBM (Ed, the guy who later stole the nick Mutant-X and was working with the feds) had the blue box tones and so on built in. Back then in Ohio we could still seize trunks with EagleTerm.

My first BBS ran on a C-1600 non-auto-answer modem. I'd answer for guys like Silicon Pirate, DosBuster or Mutant-X, say "Hi!" then type "ATO" to originate a carrier. Eventually I got a 1650 and it was heaven cause it was auto-answer.

2007-06-14 14:32
chatGPZ

Registered: Dec 2001
Posts: 11360
running a bbs with a non auto answering modem... ODD =D

i remember back in the 80s ppl made crazy mechanical solutions to take the phone off hook when it rang...hehe, fun :)

but yes, please DO give these disks to someone who can transfer them.... especially the very early stuff (first half of the 80s) is kinda underrepresented in most archives.
2007-06-14 14:32
Pol Pot
Account closed

Registered: Aug 2002
Posts: 24
Incidentally, I may still have a copy or two of EagleTerm on a terminal or utility disk somewhere. I don't have a c64 hooked up at the moment so I can't say for sure. At one point I had about 6 or 7 versions on disk but most were badly modified so I didn't use them.

Novaterm was nice, I bought a copy and got to know the author a bit. CCGMS I remember but not specifically. It may, and I emphasize that I don't know for sure at the moment, but CCGMS may have been based on EagleTerm.

There were many, many spin-offs of EagleTerm after it was deblitzed and everyone wanted their own, more elite version out there. Problem was that not everyone was a competent enough coder to release a good product so I tended to stay with the originals. I believe EagleTerm 5.1 or 6.0 is what I last used before moving on to a new terminal.

2007-06-14 14:46
SECRET MAN
Account closed

Registered: Jun 2004
Posts: 336
Quote: I still have lots of 1541's with games on them. I am not sure what to do with them, I am not sure how many work these days. Perhaps I should donate them to the scene somehow.

It has been years since I tried any of them. I did, however, give all my games that I could muster to someone about a decade ago I believe...I can't remember who it was at the moment but he was collecting as many warez as he could get his hands on.

When I first started calling BBS's in 1984 EagleTerm 3.0 had just been released. Punter had just been released as 8-bit, the old version being 7-bit. This enabled us to trade faster and really sped things up for the pirate scene. After UnBlitz! was finally perfected and EagleTerm was released in BASIC (along with a bunch of other stuff) it underwent a lot of changes. I do not remember which version I eventually used but I remember that version 7.0 modified by Mr. CBM (Ed, the guy who later stole the nick Mutant-X and was working with the feds) had the blue box tones and so on built in. Back then in Ohio we could still seize trunks with EagleTerm.

My first BBS ran on a C-1600 non-auto-answer modem. I'd answer for guys like Silicon Pirate, DosBuster or Mutant-X, say "Hi!" then type "ATO" to originate a carrier. Eventually I got a 1650 and it was heaven cause it was auto-answer.



The word "Donate" is the same like music in our ears.You would make the rest of da scene happy.


We must save the history


2007-06-14 23:09
Tim
Account closed

Registered: Mar 2002
Posts: 467


"...I must say that I really don't give a shit about cracks..."

OMG Knoek.. As nice as it to see fresh blood in the scene, many of us could tell you stories for hours and hopefully change your views on cracks (screw the games, that’s not the point)..

For me personally I was hooked on the C64 the first time I saw a game in 86 or 87.. the secret handles, the realization that there was a ‘secret community’ out there somewhere, atleast a year before I finally found my way into the scene I even dreamt about it at night.

Demo’s to me are mostly fun, time filling on a rainy day and at times even amazing. I guess it is fair to say the demo coding pushed the C64 way beyond it’s original technical limits in tenfold, but for me that’s like a bonus, a very very positive spin-off if you will from the original reasons the scene started.. it certainly is not my personal core, that actually isn’t even cracks it’s the sceners ;)

Recently (a few months ago) I tried explaining my girlfriend about the C64, the scene, etc. When I realized a few hours later that I had been enthusiastically talking about it for hours and she was actually interested like a child listening to stories at a campfire.. Hey I felt so proud of being able to tell someone about the time when mostly teenage children worked together as true pirates ;)
People actually pay serious money to find similar experiences in secondlife.com to escape from reality, we fought and took risks for an experience to was far better.. I will never regret breaking rules and taking risks, it was all worth it for me!

To me cracks was were everything started.. they gave me a quest to look for ‘the scene’, from the dataset based c64 of best friend next door, to my own c64, to local friends, to local copy party, to a weird collection of tekst called a diskmag, to a few addies, to trial membership, to the scene, and so on.. Actually my biggest C64 disappointment and regret even today is that I have never been able to release a firstrelease myself. I was a slow starter and only had the chance to do so once. At point I was still learning to understand other peoples code in very early stages.. I simply did not understand the working of a diskloader and someone else released it a week or two later.

My old teammate and close friend DMI once pointed me to a single slogan, and I am actually pissed that I can not remember the source (maybe someone else knows it).

“Copy me, I want to travel” – That says so much with only just a few words!

Personally I am very interested in reading anything on the C64 scene prior to 1988, I enjoy every memory and recollection! Granted it takes a bit of reading between the lines of some boasts and at times hard to follow, but it still has the good old electricity that intrigued me in the past.

To all the oldtimers out there.. keep those stories coming please!

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