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Forums > CSDb Entries > Event id #2314 : C64 Cracking Competition 2015
2015-01-16 18:22
Burglar

Registered: Dec 2004
Posts: 1105
Event id #2314 : C64 Cracking Competition 2015

Howdy Crackers!

These days the cracking scene is pretty active, but it seems most effort is spent on rushing out a version first with non-protected games.
Now that we found this nice original that hasn't been cracked, we thought, let's turn it around. Have a cracking competition with all of you with a full price EA game, including a nice protection. So here we go with the first C64 Cracking Competition 2015!

You are invited to crack "Return of Heracles" (C) 1983-1986 Electronic Arts.

Download the original here: http://sh.scs-trc.net/return_of_heracles.d64

Please read the rules carefully, and take all the time you need, quality over speed please :)

Rules:

- Submit your entry before or at 23:59 saturdayevening the 28th of March 2015 by email to c64crackingcompetition@hushmail.com
- Your release must fully run on a stock c64 + 1541.
- Your release must be filecopieable and packed.
- Your release must contain a crack intro, but you also must provide an introless version. This will be used to accurately measure size.
- Recracking is strictly forbidden, you must crack the original we provide. When in doubt, we will dig through your release and ask a few questions to confirm you really cracked it yourself.
- Individuals may only be part of a single release, so a group may enter multiple cracks, provided they are done by other members.
- You are allowed to use whatever tools you want.

Calculating Results:

50% of the result will be determined by public voting, either using or own voting system or on csdb. Stay tuned for additional info.

The other 50% of the result is calculated by the compo organizers using the following criteria:

- The shorter the better *)
- The faster it loads the better
- Proper saving capabilities
- Full PAL/NTSC compatibility
- Amount of bugfixes (if any bugs present in game)
- Amount of trainers (no double trainers)
- Minus points if you introduce bugs and need multiple versions
- The more devices besides 1541 (or compatible) you support, the better
- Optional REU support is also nice

*) We explicitly do not want to discourage the use of large intros, hence
the introless version requirement.

Most of all, have fun cracking this full price game!

The Organizers,

Peacemaker/Hitmen
Burglar/SCS*TRC
 
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2015-04-03 21:48
Burglar

Registered: Dec 2004
Posts: 1105
About 24 hours to go, time to wrap it up! :)
2015-04-04 10:03
Burglar

Registered: Dec 2004
Posts: 1105
12 hours to go!
2015-04-04 18:33
Bacchus

Registered: Jan 2002
Posts: 156
Guys; there is a high degree of probability that we will make a submission that is version 0.9. The extra week didn't help when the real world called for attention; wives, kinds, work, food and sleep have been asking for attention in a way which they didn't in the past ... :-)

/Pontus
2015-04-04 18:34
Bacchus

Registered: Jan 2002
Posts: 156
Fungus: Mind sharing the reference to the graphics now? We have naturally been past the Pirate Slayer Boot part of the work since weeks and I am most curious of what it was ...
2015-04-04 18:51
sailor

Registered: Jan 2002
Posts: 90
There is supposed to be a skull and crossbones picture or animation. i found something graphicswise similar to that but i don't recall finding the code to display it. Kevin Pickell discusses this in a thread on lemon..
2015-04-04 20:05
Burglar

Registered: Dec 2004
Posts: 1105
Bacchus, hah, I'm also rushing! postponed everything till last minute argh
good luck, 2 hours left :) and v 0.9 would be cool already!
2015-04-04 21:41
Burglar

Registered: Dec 2004
Posts: 1105
check your mail, pontus ;)
2015-04-04 22:48
Burglar

Registered: Dec 2004
Posts: 1105
4 Releases have made it!

Congrats to Breeze, Triad and Fairlight for entering the compo, cracking RoH was not easy at all!

You can check all releases here: http://sh.scs-trc.net/C64CrackingCompo2015.zip
2015-04-05 09:30
Bacchus

Registered: Jan 2002
Posts: 156
Amazing quality.
Triads had the save games in the iffl (ugly) but seriously kewl ingame trainer.
Breeze had multifiles but also seriously kewl ingame trainer.
Scs+trc+hitmen had the least kewl trainer but nice filestructure.
FairLight had nice file, kewl trainer but was only 0.9 as it didn't feature any working game load/save.
2015-04-05 11:00
Tao

Registered: Aug 2002
Posts: 115
Quote: Amazing quality.
Triads had the save games in the iffl (ugly) but seriously kewl ingame trainer.
Breeze had multifiles but also seriously kewl ingame trainer.
Scs+trc+hitmen had the least kewl trainer but nice filestructure.
FairLight had nice file, kewl trainer but was only 0.9 as it didn't feature any working game load/save.


@Bacchus: why do you consider having the savegames included in the IFFL "ugly"? Especially for this contest where one part of the challenge is to compare the sizes of the cracks you get a more relevant size from Sailor's version, since it's the upper bound of the disk consumption with maximum amount of save slots used; in all other versions the disk space used will grow as the user makes new saves.

(Plus if I remember correctly -- not sure -- Sailor has provided some bonuses included in those save games, for those who want to "fast forward" through the game without making the effort of playing it all the way through :P).
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