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rockasoo Account closed
Registered: Nov 2014 Posts: 8 |
Wanted: Coder for Super Mario Bros. for Summer Retro Challenge
Wanted: Coder for Super Mario Bros. for Summer Retro Challenge
Wanted: Musician/Sound Designed for Super Mario Bros. for Summer Retro Challenge
WORLD 1-1
http://postimg.org/image/it5vvh25n/
For the January Retro Challenge I created 100% of the graphics and assets necessary to create World 1 of the Super Mario Bros. game.
http://www.wickensonline.co.uk/retrochallenge-2012sc/
For the Summer Challenge (which I expect to run July 1st to 31st 2015), I would really love to team up with a coder, and audio dude (or dudette) and see how much of this can be done in a month.
The project would help generate some exposure and I trended towards updates once or twice a week. So along with coding, posting progress information would be expected.
I am not a coder, but am capable of simple tasks and am willing to help where I can, also I would spend the month completing the balance of the graphics. Most of the graphics have been made (95%+), and basically just the colours need to be reduced to work with the MC Char Map mode. I would also be responsible for posting our progress to a blog site and tweet to Retro Challenge.
If anyone is interested in month of retro craziness please feel free message me or reply to this thread.
Thank you,
Rocky. |
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rockasoo Account closed
Registered: Nov 2014 Posts: 8 |
@Wanax: There is no rush to complete anything. If you are interested, I'd be honored to have you on board.
@Yogi: I checked out your music and it's fantastic.
@Mr.SID: I am sorry if I have offended you somehow. Full disclosure, I have NO idea what I am doing. I just make graphics - that's why I am consulting with programmers. That preview looks great, of course. Zero Paige is AMAZING.
@Frantic: We can only hope that Nintendo begins to port the classics to the C64. :D We can dream! |
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Yogibear
Registered: Aug 2003 Posts: 223 |
@rockasoo: Shall a friend of mine (Roland) and I make a better version of that Super Mario Land tune?
So there is time till end of July? |
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rockasoo Account closed
Registered: Nov 2014 Posts: 8 |
@Yogibear: Would you be interested in doing the SMB1 World 1-1 music and yes you would have until end of July. The only additional information would be some documentation on how you created the tune.
As this is meant to be a port, an accurate interpretation of the audio is preferable.
I understand that might not be so novel or interesting to the C64 scene but the documentation will be for a broader *retro* audience.
If that is something you and Roland would like to do, you two are the guys. :) |
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Yogibear
Registered: Aug 2003 Posts: 223 |
Is this enough?:
/MUSICIANS/F/Fantastic_Zool/Marioland.sid |
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skull
Registered: Jun 2005 Posts: 6 |
maybe this:
Super Mario Calypso |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
a good game need a coder.
a good game needs custom made music, not some file from csdb
a good game needs original gfx
:) |
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Bitbreaker
Registered: Oct 2002 Posts: 508 |
A good game/demo needs people who deliver. The only reasons why projects fail nowadays. |
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rockasoo Account closed
Registered: Nov 2014 Posts: 8 |
Yes, I am looking for custom music. |
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Yogibear
Registered: Aug 2003 Posts: 223 |
But you want SMB1 World 1-1 music in Gameboy style so why should I make a new version? |
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rockasoo Account closed
Registered: Nov 2014 Posts: 8 |
I apologize for the confusion. I do not wish to make a Gameboy-style game. (Well, not for THIS project).
I know in the Lemon forums, I had mentioned the possibility of doing this but mostly because I was finding it difficult to work with Char Mode MC in a visually pleasing fashion. Thankfully Saul12, fx, Mase, and enthusi and a few others were very helpful.
So I would like the C64 to behave as the Nintendo (obviously that's not *REALLY* possible but it's the challenge).
Thanks,
Rocky. |
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