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Optimus
Registered: Jan 2002 Posts: 122 |
C64 crossdeveloping suggestions?
Yep. I am motivated to start coding something on the C64 again. I need to use some helpful tools that will speed up developing and make things less frustrating. I am searching for crossdeveloping tools on the C64.
I am already considering kick assembler. But I might want to hear more suggestions. Btw,. is there a C64 emulator coming with internal assembler? Something like the thing I use on CPC, the Winape32 emulator/assembler? That would be great! |
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null Account closed
Registered: Jun 2006 Posts: 645 |
on windows: Relaunc64 + ACME
on Linux: gedit + ACME
( also sometimes nano instead of gedit )
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http://zomgwtfbbq.info |
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null Account closed
Registered: Jun 2006 Posts: 645 |
oh, and for pixeling I use ProjectOne on windows, of course :_)
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http://zomgwtfbbq.info |
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algorithm
Registered: May 2002 Posts: 705 |
Relaunch64, Acme, Winvice,exomizer
And of course my pc tools for graphic based manipulation/compression |
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Shadow Account closed
Registered: Apr 2002 Posts: 355 |
UltraEdit
Kick Assembler
VICE |
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tlr
Registered: Sep 2003 Posts: 1790 |
Assembling: make, dasm, exomizer, gcc (for tools)
Editing: emacs, cvs
Testing: viceplus, dtvtrans to DTV + 1541.
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wozza
Registered: May 2003 Posts: 18 |
Same as rambones :
Relaunch64, ACME, hooked into VICE.
Using Project One, which I finished my first logo on last week ;)
Trying to code a flashy intro for it now...8P |
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kamelito Account closed
Registered: Mar 2006 Posts: 14 |
I'm just (re)starting playing with the C64.
I'm using relauch64 and KickAss along with winvice. I did pre-order a 1541ultimate too.
The most difficult thing to find are good graphics cross plateform tools for tile editing, tile map, sprite editor...That's why many use their own tools I suppose.
An all in one tool would be perfect, I don't know if that exist yet or not.
Regards
Kamelito |
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Frantic
Registered: Mar 2003 Posts: 1648 |
Running MacOSX:
- TextMate
- ACME
- make
- codenet
- vice
- pucrunch
- exomizer
- cc1541
- warpcopy
- an rr-rom with codenet support (by J0x)
(..and some other small tools, used only in some occasions)
Running win32:
Exactly the same tools, except for using UltraEdit instead of TextMate.
@Hein: I remember trying an older version of Sprite Pad which bugged a lot, but it seems like a useful sprite editor now. Nice... |
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Hein
Registered: Apr 2004 Posts: 954 |
Quote: I'm just (re)starting playing with the C64.
I'm using relauch64 and KickAss along with winvice. I did pre-order a 1541ultimate too.
The most difficult thing to find are good graphics cross plateform tools for tile editing, tile map, sprite editor...That's why many use their own tools I suppose.
An all in one tool would be perfect, I don't know if that exist yet or not.
Regards
Kamelito
you can find some nice tile/map/sprite tools here:
http://cadaver.homeftp.net/tools/c64tools.zip |
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kamelito Account closed
Registered: Mar 2006 Posts: 14 |
Thanks for the link Hein, I'm going to look at them.
Regards
Kamelito |
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