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Jammer
Registered: Nov 2002 Posts: 1336 |
the eidolon - 3d engine in detail
well, this production is not really scene one but i always wondered: how could that be possible that such an oldie is so fast being realtime? what kind of calculations are made and is it 3d at all? |
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enthusi
Registered: May 2004 Posts: 677 |
Quote: is it possible to make such fractal-based engine e.g. 2x faster? :>
not fractal but 3D:
Castle Master!
Castle Master + Keymap (v2)
Uh, you meant two times *FASTER*?? =D
Well the Eidolon used a similar approach and Peiselulli
patched it for DTV. It is way faster there at least:
The Eidolon [DTV] |
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Jammer
Registered: Nov 2002 Posts: 1336 |
Quote: not fractal but 3D:
Castle Master!
Castle Master + Keymap (v2)
Uh, you meant two times *FASTER*?? =D
Well the Eidolon used a similar approach and Peiselulli
patched it for DTV. It is way faster there at least:
The Eidolon [DTV]
ok, he did a speedup for dtv and i guess took advantage of faster clock. i'm rather interested in speed improvement on stock c64 ;) |
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yago
Registered: May 2002 Posts: 333 |
In case you want to see REALLY fast 3d gfx (1984):
Encounter
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Jammer
Registered: Nov 2002 Posts: 1336 |
Quote: In case you want to see REALLY fast 3d gfx (1984):
Encounter
neat but it's not as complex as eidolon, though :) |
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Twoflower
Registered: Jan 2002 Posts: 434 |
Christopher Jam did a quite fast rendition of a 3D-engine, using the map from Driller in Effluvium. Should be considerably faster than the original implementation. |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: Christopher Jam did a quite fast rendition of a 3D-engine, using the map from Driller in Effluvium. Should be considerably faster than the original implementation.
Considerably faster yes, but still crawling dead slow. I think faster is the wrong term, less dead slow would be more appropriate (don't misunderstand me now, I personally like Effluvium very much!) |
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MagerValp
Registered: Dec 2001 Posts: 1078 |
Är du så jävla bra själv då?
;)
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: Är du så jävla bra själv då?
;)
It'll never be "quite fast" on a C64, but maybe "not THAT slow"! :) |
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Frantic
Registered: Mar 2003 Posts: 1648 |
I've heard rumours about something that I would actually describe as "rather fast". :) |
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Peiselulli
Registered: Oct 2006 Posts: 81 |
Quoting jammer ok, he did a speedup for dtv and i guess took advantage of faster clock.
This is a popular misunderstanding of the DTV. The DTV has the same clock as the C64, but in my release I use the skip, burst and disable-badline feature. |
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