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Forums > C64 Coding > How to use +60k expansion
2009-07-14 15:15
hevosenliha

Registered: Sep 2008
Posts: 48
How to use +60k expansion

Yep, as easy as that.
How do I address that extra ram?

(In fact I'm more planning to build a +60k compatible expansion, but that's another story. It's easier for me to build stuff if I know how they are supposed to work...)
 
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2009-07-15 15:53
hevosenliha

Registered: Sep 2008
Posts: 48
Quote: Quoting hevosenliha
Sure, I have 1541u and IDE64.

1541u already has a REU inside with 16 MB RAM, and 1541u also has Retro Replay cartridge emulation which has 32 kB of RAM.

I don't see why you need that +60k expansion.


I can't use the 1541u at the same time as the ide64...
for me the 1541u is nothing but a floppy emulator.
2009-07-16 10:50
Graham
Account closed

Registered: Dec 2002
Posts: 990
Why not use a PC crossassembler and 1541u ethernet to transfer the assembled code directly to C64?
2009-07-16 10:58
hevosenliha

Registered: Sep 2008
Posts: 48
Quote: Why not use a PC crossassembler and 1541u ethernet to transfer the assembled code directly to C64?


mainly because my 1541u doesn't have ethernet.
but my ide64 has usb, and that way I can mount the pc right away, browsing the pc in the wonderful file manager built into ide64, just hit enter on the newly compiled file and it's started in a second.

yep, that's the thing with ide64, it makes the good old computer behave like a modern computer.

for me the 1541u is nothing but a floppy emulator for compatibility with old/bad stuff, which may not work on my c128 anyway.

turbo assembler is way better to work in than my slow asus eee pc 900 with too small keys...

2009-07-16 11:40
Graham
Account closed

Registered: Dec 2002
Posts: 990
old/bad stuff? Basically everything with an IRQ-loader needs a 1541 emulation. Has nothing to do with old or bad but with the inability of the standard C64 kernal to do anything else during loading.
2009-07-16 12:31
hevosenliha

Registered: Sep 2008
Posts: 48
sure, that's "bad" stuff, relying on the irq loader.
check covert bitops loadersystem, with fallback to "kernel" routines if current device isn't an IEC one.

It's like releasing a simple multipart prod that require an ide64 just because I don't want to include an irq loader.
2009-07-16 13:09
Graham
Account closed

Registered: Dec 2002
Posts: 990
You can't do a "kernal fallback" in a trackmo.
2009-07-16 13:22
hevosenliha

Registered: Sep 2008
Posts: 48
And the real point with a trackmo is what?
Extra space? I don't buy that one.

Not that 1541u is a bad thing, it's good at what it's doing.
But how good are floppies anyway? ;)
2009-07-16 15:15
Graham
Account closed

Registered: Dec 2002
Posts: 990
The point of trackmos is that there are no loading breaks and all the loading is done while stuff is happening on the screen.
2009-07-16 15:24
Ed

Registered: May 2004
Posts: 173
...At least the main advantage trackmos had over normal "screen goes blank and/or flashes while loading- demos" was to have something shown in the meanwhile.

Unfortunately most trackmos ever made featured dull loading screens and stale design to cover up for the need to fetch data. :P
2009-07-16 15:42
Oswald

Registered: Apr 2002
Posts: 5094
"sure, that's "bad" stuff, relying on the irq loader."

c64 standard for running stuff is: 1 c64 with 1 1541, and that will not change to ide64 or whatever until the end of the world. No support for rare HW, right.

"But how good are floppies anyway? ;)"

how good is using 82 hardware in 2009 anyway? you should consider doing stuff on pc. :)


"for me the 1541u is nothing but a floppy emulator for compatibility with old/bad stuff"

so c64 software for you == old/bad stuff ? really go for pc then ;)
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