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Forums > C64 Coding > What assembler/compiler are you using?
2010-03-16 20:44
Mace

Registered: May 2002
Posts: 1799
What assembler/compiler are you using?

Since I kind of switched from 64TASS to Kick Assembler, I was wondering what the other coders use as coding tool?
Still working on the C64 with TASM or do you use one of the cross development compilers?
 
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2010-03-17 10:34
Stone

Registered: Oct 2006
Posts: 172
ca65 and c#/winforms for prototyping/data generation
2010-03-17 10:49
Scout

Registered: Dec 2002
Posts: 1570
64TASS.
2010-03-17 10:58
Oswald

Registered: Apr 2002
Posts: 5094
64tass, VB6 for prototyping / data generation :)

Notepad++ for editing, I can only recommend it, simple yet with a lot of useful features. You can make fully customized highlight file only with few mouseclicks, I have one where the source looks similar to tasm: c64 font, 64ish colors, 64ish cursor (!). You can hide codeblocks in a tree like structure, so you only see what you are working on. You can have two views of the same or two different sources. Plugins, Macros, and what not.
2010-03-17 15:13
Frantic

Registered: Mar 2003
Posts: 1648
Mostly ACME, and a little of DreamAss and ca65 and even TASS for a small thing a while ago.

Also did some slight modifications to ACME in order to suit my purposes better, but not really introducing any new functionality as such.

I use TextMate for editing, and call the makefiles from within TextMate, that invokes the assemblers, crunchers, and VICE and so on. I configured TextMate so that whenever there is an error or a warning, a small window pops up that allows me to click on the erorrs, which takes me to the correct file and the correct line within the file where the error appeared. Kinda handy.

@Ian: What modifications did you do to DASM?
2010-03-17 15:28
Mace

Registered: May 2002
Posts: 1799
My editor of choice is EditPlus (thanks to Scout for pointing me in its direction).
You can invoke external programs by pressing CTRL+key, it has nice syntax options, a feature to create a project that holds all the necessary files and then some more stuff.
Of course I have the *cough* evaluation *cough* version ;-)
2010-03-17 15:46
Slammer

Registered: Feb 2004
Posts: 416
Whats your favorite feature of the assembler you are using? What feature really helps you?

Eg. I like the Pseudocommands and the autonomspacing in KickAss. Pseudocommands because it enables you to write much more flexible macros and autonamespacing because I have really missed this feature when executing macros.

And I hear that Dreamass has good memory management capabilities for building cartridges
2010-03-17 16:19
Oswald

Registered: Apr 2002
Posts: 5094
Slammer, I guess I'm not 'power' assembler user, I'm happy with basic stuff :) using 64tass because its similar to tasm.

Frantic, that error stuff is neat, how do you do it ?
2010-03-17 17:20
Iapetus/Algarbi/Wood

Registered: Dec 2004
Posts: 71
Crimson Editor/Scite + Kick Assembler
2010-03-17 17:24
The Human Code Machine

Registered: Sep 2005
Posts: 112
@Slammer I really love the way DASM handles local labels using the SUBROUTINE pseudo-op. All labels beginning with a . below a SUBROUTINE statement are local and the big advantage is, that I still can use normal global labels between different SUBROUTINE blocks.
2010-03-17 18:37
Pantaloon

Registered: Aug 2003
Posts: 124
KickAssembler + Visual Studio + Visual Studio Plugins for Kick Assembler.

Feature in KickAsm that i like: The fact that you can just process data within the sourcefile in script. So you dont have to use any other tools to import gfx/music etc.
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